StatusLive Servers online11,695 Players39,471 Populated2,990 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S15098Server sheetchecked 13d ago

[AU]Valhalla - Victoria

Offline 1.152.24.10:28015 checked 13d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,098top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [AU]Valhalla - Victoria
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:13 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [AU]Valhalla - Victoria, and is it up?

Last seen 13 days 10 hours ago; right now [AU]Valhalla - Victoria is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

In which location is [AU]Valhalla - Victoria hosted?

No region tag is published by [AU]Valhalla - Victoria, but its name points to Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 1.152.24.10:28015.

On which Rust version is [AU]Valhalla - Victoria running?

On Windows, [AU]Valhalla - Victoria runs Rust network protocol 2634 and build 166494. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [AU]Valhalla - Victoria?

[AU]Valhalla - Victoria is not responding at the latest refresh; the last record of it online is 13 days 10 hours ago.

Against other Rust servers, where is [AU]Valhalla - Victoria placed?

Player hours over seven days place [AU]Valhalla - Victoria at #15,098, within the top 70% of ranked servers.

Wipe data

On [AU]Valhalla - Victoria, what does the data show for wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

On [AU]Valhalla - Victoria, when do wipes occur?

[AU]Valhalla - Victoria's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 4 hours ago.

Settings

Which settings does [AU]Valhalla - Victoria run, and what rules?

No gather rate is stated in the name of [AU]Valhalla - Victoria. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is [AU]Valhalla - Victoria played?

A procedural map, generated by the game, is what [AU]Valhalla - Victoria runs.

Filters

Where does [AU]Valhalla - Victoria appear among the Rust Graphs lists and filters?

On Rust Graphs, [AU]Valhalla - Victoria is placed in these lists: Oceania servers, plotted and Rust community servers, plotted. On the server list, these filters bring it up: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On [AU]Valhalla - Victoria, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags [AU]Valhalla - Victoria publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to [AU]Valhalla - Victoria?

In Rust, press F1 and type client.connect 1.152.24.10:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded