StatusLive Servers online11,692 Players37,024 Populated2,928 Wiped · 3 h87 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 5d ago

MyTestServer

Offline 1.165.94.220:28015 checked 5d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MyTestServer
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is MyTestServer, and is it online now?

Last seen 5 days 19 hours ago; right now MyTestServer is offline. 32 of 168 hours up over the last 7 full days, which is 19% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What location is recorded for MyTestServer?

There is no region published by MyTestServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 1.165.94.220:28015.

On which Rust version is MyTestServer running?

Rust network protocol 2634 and build 167781 on Windows: that is what MyTestServer runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on MyTestServer?

The latest refresh records MyTestServer as offline, last seen 5 days 19 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does MyTestServer hold?

Player hours over seven days place MyTestServer at #15,353, within the top 69% of ranked servers.

Schedules

On MyTestServer, when do wipes occur?

Too few wipes are on record for MyTestServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 7 days 13 hours ago.

Map and rules

What settings and rules apply on MyTestServer?

No gather rate is stated in the name of MyTestServer. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for MyTestServer?

A procedural map, generated by the game, is what MyTestServer runs.

Filters

Where does MyTestServer appear among the Rust Graphs lists and filters?

On Rust Graphs, MyTestServer is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On MyTestServer, what is meant by each tag?

The game's server browser reads these tags from MyTestServer: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is MyTestServer joined?

In Rust, press F1 and type client.connect 1.165.94.220:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded