StatusLive Servers online11,662 Players43,563 Populated3,033 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S8044Server sheetchecked 10m ago

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27

Online 1.34.205.31:28015 checked 10m ago

2x weekly wipes vanillaoxidepremium
Connect
Players now 3/ 100 3% full
7-day average0peak 3
Rank#8,044top 36%
Last wipe4h agoweekly schedule
Next wipe6d 19hTue 3 Nov, 21:47 UTC
Fig. 1

Players

AveragePeakWipe
0123420:0002:0007:0013:0018:0000:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [HK/JP] YJ Rust | 2x Vanilla | Weekly |...
Fig. 2

Server performance

Server fpsWipe
05010015020020:0002:0007:0013:0018:0000:00Wiped Mon 26 Oct, 20:31 UTCWIPEWiped Tue 27 Oct, 21:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 21:47 UTC, in 6d 19h. Its weekly schedule tag · low confidence

Coming wipes

  1. 6d 19hTue 3 Nov, 21:47 UTC
  2. 8d 16hThu 5 Nov, 19:00 UTCFW
  3. 13d 19hTue 10 Nov, 21:47 UTC
  4. 20d 19hTue 17 Nov, 21:47 UTC
  5. 27d 19hTue 24 Nov, 21:47 UTC
  6. 34d 19hTue 1 Dec, 21:47 UTC
  7. 36d 16hThu 3 Dec, 19:00 UTCFW
  8. 41d 19hTue 8 Dec, 21:47 UTC
ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:47 UTC4h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
[KR/JP] MAGI서버 / 자원X2 / WIPE 10.23EA · groups of 8+ · 2x · weekly · 7 on average
2 / 100
02
[KR/EN/JP/CN] 한국서버 | 2x Resources|WIPE 10.23EA · groups of 8+ · 2x · weekly · 3 on average
3 / 100
03
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23EA · groups of 12+ · 2x · weekly · 2 on average
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04
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average
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05
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 117 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, and is it online now?

At this moment [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is online. The uptime it reports puts the last restart at about 2 hours ago. For the last 1 full day the record is 24 of 24 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.

What does the recorded performance of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 show?

105 server fps on average over the last 48 hours, and never under 58. Counted at its highest: 123,236 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,919 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 hosted?

Asia is where the name of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 1.34.205.31:28015.

On which Rust version is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

3 of 100 slots on [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 23:00 UTC, averaging 2 players.

Against other Rust servers, where is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 placed?

Player hours over seven days place [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 at #8,044, within the top 36% of ranked servers.

Wipe times

What wipe schedule has been recorded for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

Its tag is followed for the prediction: too few of [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27's wipes are on record to confirm the schedule. Tuesday 3 November at 21:47 UTC is the date its next wipe is due. 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Rules and settings

Which rules and settings are recorded for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

[HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The plugin count is Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

What is the map for [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

Size 3,500 with seed 1955700823: that is the procedural map [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27?

On Rust Graphs, [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 is placed in these lists: Servers with a 2x gather rate, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

On [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, what is meant by each tag?

Tags published by [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework is Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is [HK/JP] YJ Rust | 2x Vanilla | Weekly | AutoUpdate 10/27 joined?

In Rust, press F1 and type client.connect 1.34.205.31:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Rust's premium status is required to join. You will find its website at https://discord.com/invite/6dHFqxsRYZ.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^q,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded