StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h42 Interval5 min Date28 OCT 2026

DWG RG-S16258Server sheetchecked 27d ago

Server name on in-game server list

Offline 1.42.88.45:28015 checked 27d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#16,258top 68%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Server name on in-game server list, and is it up?

The current state of Server name on in-game server list is offline, with the last sighting 27 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 1 October 2026.

In which location is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 1.42.88.45:28015 is its address.

What Rust version is recorded for Server name on in-game server list?

The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Server name on in-game server list. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Server name on in-game server list?

No response from Server name on in-game server list; the server was last seen 27 days 12 hours ago.

Against other Rust servers, where is Server name on in-game server list placed?

Over the last seven days, Server name on in-game server list records #16,258 for player hours: the top 68% of all ranked servers.

Wipe data

On Server name on in-game server list, when do wipes occur?

The record of Server name on in-game server list's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 12 hours ago.

Rules and settings

Which rules and settings are recorded for Server name on in-game server list?

Gather rate for Server name on in-game server list: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Server name on in-game server list played?

Server name on in-game server list runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Server name on in-game server list?

The Rust Graphs lists that carry Server name on in-game server list are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Server name on in-game server list, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Server name on in-game server list publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Server name on in-game server list joined?

Connect with client.connect 1.42.88.45:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players Slots: 5.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded