StatusLive Servers online11,876 Players95,829 Populated4,104 Wiped · 3 h152 Interval5 min Date27 OCT 2026

DWG RG-S16003Server sheetchecked 24d ago

John Server

Offline 101.182.89.205:28015 checked 24d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#16,003top 70%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on John Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
829 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
55 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
131 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
474 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
291 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
215 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is John Server, and is it online now?

The current state of John Server is offline, with the last sighting 24 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

In which location is John Server hosted?

No region is published by John Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 101.182.89.205:28015 is its address.

What Rust version is recorded for John Server?

Rust network protocol 2634 and build 166652 on Windows: that is what John Server runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for John Server?

John Server is not responding at the latest refresh; the last record of it online is 24 days 8 hours ago.

Against other Rust servers, where is John Server placed?

Over the last seven days, John Server records #16,003 for player hours: the top 70% of all ranked servers.

Wipe data

What wipe schedule has been recorded for John Server?

The record of John Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 24 days 10 hours ago.

Map and rules

Which rules and settings are recorded for John Server?

No gather rate is stated in the name of John Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is John Server played?

A procedural map, generated by the game, is what John Server runs.

Tags

On Rust Graphs, which lists and filters contain John Server?

The Rust Graphs lists that carry John Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on John Server?

The game's server browser reads these tags from John Server: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join John Server?

Connect with client.connect 101.182.89.205:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players 500 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded