StatusLive Servers online11,835 Players94,909 Populated3,850 Wiped · 3 h528 Interval5 min Date29 OCT 2026

DWG RG-S15519Server sheetchecked 42d ago

Server name on in-game server list

Offline 102.105.101.22:28015 checked 42d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,519no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server name on in-game server list
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
239 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
318 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
782 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
48 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
895 / 950
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average
748 / 800
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Server name on in-game server list, and is it up?

The current state of Server name on in-game server list is offline, with the last sighting 42 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.

In which location is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 102.105.101.22:28015 is its address.

On which Rust version is Server name on in-game server list running?

On Windows, Server name on in-game server list runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Server name on in-game server list?

Server name on in-game server list is not responding at the latest refresh; the last record of it online is 42 days 23 hours ago.

Against other Rust servers, where is Server name on in-game server list placed?

Within the top – of all ranked servers: Server name on in-game server list at #15,519 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for Server name on in-game server list?

Server name on in-game server list's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 43 days ago.

Map and rules

What settings and rules apply on Server name on in-game server list?

The name of Server name on in-game server list records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Server name on in-game server list?

Server name on in-game server list runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Server name on in-game server list?

The Rust Graphs lists that carry Server name on in-game server list are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Server name on in-game server list?

gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): 5 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Server name on in-game server list publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Server name on in-game server list joined?

In Rust, press F1 and type client.connect 102.105.101.22:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players 5 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded