StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 5d ago

Dev Test 10x

Offline 102.132.245.88:27915 checked 5d ago

10x modded
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev Test 10x
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct7 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW28d ago 1 – running 0
Thu 24 Sep, 18:04 UTC35d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average
147 / 200
03
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
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04
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average
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05
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Dev Test 10x online, and what uptime has been recorded?

Last seen 5 days ago; right now Dev Test 10x is offline. For the last 7 full days the record is 50 of 168 hours up, 30% of the time. First seen by Rust Graphs on 24 September 2026.

In which location is Dev Test 10x hosted?

There is no region published by Dev Test 10x, and its region code is fra. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 102.132.245.88:27915.

What Rust version is recorded for Dev Test 10x?

Rust network protocol 2635 and build 168864 on Linux: that is what Dev Test 10x runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Dev Test 10x?

Dev Test 10x is not responding at the latest refresh; the last record of it online is 5 days ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Dev Test 10x placed?

Over the last seven days, Dev Test 10x records #15,310 for player hours: the top 69% of all ranked servers.

Schedules

On Dev Test 10x, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On Dev Test 10x, when do wipes occur?

Too few wipes are on record for Dev Test 10x to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 28 days 1 hours ago.

Map and rules

What settings and rules apply on Dev Test 10x?

Dev Test 10x takes its gather rate from its name: 10x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is on.

What is the map for Dev Test 10x?

Dev Test 10x runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Dev Test 10x?

On Rust Graphs, Dev Test 10x is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

On Dev Test 10x, what is meant by each tag?

The game's server browser reads these tags from Dev Test 10x: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168864 (Build): The game build is 168864; ptnone (Networking): This server runs on network layer 'none'; $rfra (Region code): fra is the server's region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Dev Test 10x?

Connect with client.connect 102.132.245.88:27915: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168864
Build The game build is 168864.
ptnone
Networking This server runs on network layer 'none'.
$rfra
Region code fra is the server's region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

stok
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded