StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S13654Server sheetchecked 20d ago

Dev Test Trio

Offline 102.132.245.88:27916 checked 20d ago

trio modded
Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,654top 62%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Dev Test Trio
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers, and #479 of the trio servers (top 79%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Dev Test Trio, and is it up?

The current state of Dev Test Trio is offline, with the last sighting 20 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is Dev Test Trio hosted?

There is no region published by Dev Test Trio, and its region code is fra. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 102.132.245.88:27916.

On which Rust version is Dev Test Trio running?

The platform is Linux and the version is Rust network protocol 2634 and build 167231 on Dev Test Trio. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Dev Test Trio?

Dev Test Trio is not responding at the latest refresh; the last record of it online is 20 days 8 hours ago.

What rank has been recorded for Dev Test Trio?

Within the top 62% of all ranked servers: Dev Test Trio at #13,654 for player hours, seven days recorded. Within the trio group it places #479.

Schedules

What wipe schedule has been recorded for Dev Test Trio?

The record of Dev Test Trio's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 2 hours ago.

Settings

Which rules and settings are recorded for Dev Test Trio?

The name of Dev Test Trio records no gather rate. 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. VAC is on: that is Valve's anti-cheat.

What is the map for Dev Test Trio?

A procedural map, generated by the game, is what Dev Test Trio runs.

Filters

On Rust Graphs, which lists and filters contain Dev Test Trio?

On Rust Graphs, Dev Test Trio is placed in these lists: Modded Rust servers and Trio Rust servers, plotted live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z; Group limit: Trio.

On Dev Test Trio, what is meant by each tag?

Tags published by Dev Test Trio, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): The game build is 167231; ptnone (Networking): This server runs on network layer 'none'; $rfra (Region code): fra is the server's region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; stok (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Dev Test Trio joined?

Enter client.connect 102.132.245.88:27916 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as gmrust,ptnone,cs167231,$rfra,ts3,^z,mp1,v2634,stok,ts3

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players Slots: 1.
ts3
Group limit Team size is capped at 3.
v2634
Protocol To join, your game must be on protocol 2634.
cs167231
Build The game build is 167231.
ptnone
Networking This server runs on network layer 'none'.
$rfra
Region code fra is the server's region code.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded