StatusLive Servers online11,806 Players70,052 Populated3,612 Wiped · 3 h182 Interval5 min Date29 OCT 2026

DWG RG-S15719Server sheetchecked 17d ago

AMP Powered Rust Server

Offline 102.135.245.21:28019 checked 17d ago

pve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,719top 71%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on AMP Powered Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average
19 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average
24 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average
11 / 200
04 6 / 150
05
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
42 / 200
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
5 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for AMP Powered Rust Server, and is it up?

AMP Powered Rust Server is offline at this moment; 17 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 11 October 2026 is when Rust Graphs first saw it.

What location is recorded for AMP Powered Rust Server?

There is no region published by AMP Powered Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 102.135.245.21:28019.

What Rust version is recorded for AMP Powered Rust Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on AMP Powered Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on AMP Powered Rust Server?

The latest refresh records AMP Powered Rust Server as offline, last seen 17 days 18 hours ago.

Against other Rust servers, where is AMP Powered Rust Server placed?

Within the top 71% of all ranked servers: AMP Powered Rust Server at #15,719 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on AMP Powered Rust Server?

The record of AMP Powered Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days 22 hours ago.

Map and rules

What settings and rules apply on AMP Powered Rust Server?

The name of AMP Powered Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map has AMP Powered Rust Server loaded?

A procedural map, generated by the game, is what AMP Powered Rust Server runs.

Filters

On Rust Graphs, which lists and filters contain AMP Powered Rust Server?

These Rust Graphs lists include AMP Powered Rust Server: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

On AMP Powered Rust Server, what is meant by each tag?

Tags published by AMP Powered Rust Server, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is AMP Powered Rust Server joined?

Enter client.connect 102.135.245.21:28019 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded