StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15849Server sheetchecked 18d ago

Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits

Offline 102.135.245.21:29014 checked 18d ago

2x moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,849top 72%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct5 Oct10 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:29 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits online, and what uptime has been recorded?

The current state of Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits is offline, with the last sighting 18 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 27 September 2026.

What location is recorded for Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

There is no region published by Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 102.135.245.21:29014.

What Rust version is recorded for Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Rust network protocol 2634 and build 167398 on Windows: that is what Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

No response from Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits; the server was last seen 18 days 5 hours ago.

Against other Rust servers, where is Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits placed?

Over the last seven days, Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits records #15,849 for player hours: the top 72% of all ranked servers.

Wipe data

On Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 27 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Once a month, with the force wipe, is when Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 17 hours ago.

Settings

What settings and rules apply on Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

The name records 2x gather for Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Seed 6738 and size 4,500 define the procedural map Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits is placed in these lists: Servers with a 2x gather rate, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

On Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rust CPT Deadlock 2x PVE | RaidBases | Bots | Kits?

Enter client.connect 102.135.245.21:29014 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded