DWG RG-S15349Server sheetchecked 11m ago
My Rust server | Powered by AMP
Online 102.216.74.212:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 07:05 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Rust server | Powered by AMP online, and what uptime has been recorded?
At this moment My Rust server | Powered by AMP is online. About 5 days 17 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
Is My Rust server | Powered by AMP stable in the figures recorded?
The last 48 hours give an average of 23 server fps and a floor of 10. Counted at its highest: 111,739 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,369 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for My Rust server | Powered by AMP?
A region is not published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 102.216.74.212:28015 is its address.
What Rust version is recorded for My Rust server | Powered by AMP?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on My Rust server | Powered by AMP?
0 of 100 slots on My Rust server | Powered by AMP are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does My Rust server | Powered by AMP hold?
Over the last seven days, My Rust server | Powered by AMP records #15,349 for player hours: the top 69% of all ranked servers.
Wipe times
What is recorded on My Rust server | Powered by AMP on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for My Rust server | Powered by AMP?
The record of My Rust server | Powered by AMP's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 13 days 18 hours ago.
Settings
Which settings does My Rust server | Powered by AMP run, and what rules?
The name of My Rust server | Powered by AMP records no gather rate. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for My Rust server | Powered by AMP?
Seed 6738 and size 4,500 define the procedural map My Rust server | Powered by AMP generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does My Rust server | Powered by AMP appear among the Rust Graphs lists and filters?
On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On My Rust server | Powered by AMP, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world are the tags My Rust server | Powered by AMP publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is My Rust server | Powered by AMP joined?
Enter client.connect 102.216.74.212:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.