StatusLive Servers online11,805 Players82,372 Populated3,637 Wiped · 3 h283 Interval5 min Date29 OCT 2026

DWG RG-S13662Server sheetchecked 9m ago

Down Under | The Dragonia Map | 3x PvP | AU

Online 103.100.39.228:28015 checked 9m ago

3x moddedcarbonpve
Connect
Players now 0/ 150 0% full
7-day average0peak 1
Rank#13,662top 61%
Last wipe14h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 07:52 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Down Under | The Dragonia Map | 3x PvP | AU
Fig. 2

Server performance

Server fpsWipe
05010015020023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 07:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:52 UTC14h ago – – running 0
Tue 13 Oct, 01:52 UTC16d ago 2 – – 1
Mon 12 Oct, 07:15 UTC17d ago 1 – 0.8 days 0
Thu 1 Oct, 20:01 UTC FW28d ago 1 halved by day 2 10.5 days 0
Sat 19 Sep, 04:25 UTC40d ago 2 halved by day 3 12.6 days 0
Mon 14 Sep, 05:43 UTC45d ago 3 halved by day 2 4.9 days 1
Sun 13 Sep, 22:40 UTC45d ago 3 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Down Under | The Dragonia Map | 3x PvP | AU, and is it up?

Right now, Down Under | The Dragonia Map | 3x PvP | AU is recorded as online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is Down Under | The Dragonia Map | 3x PvP | AU stable in the figures recorded?

98 server fps on average over the last 48 hours, and never under 45. Counted at its highest: 153,375 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,514 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Down Under | The Dragonia Map | 3x PvP | AU hosted?

Oceania is where the name of Down Under | The Dragonia Map | 3x PvP | AU points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 103.100.39.228:28015.

On which Rust version is Down Under | The Dragonia Map | 3x PvP | AU running?

Rust network protocol 2635 and build 168909 on Linux: that is what Down Under | The Dragonia Map | 3x PvP | AU runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Down Under | The Dragonia Map | 3x PvP | AU?

At the last refresh, Down Under | The Dragonia Map | 3x PvP | AU recorded 0 players across 150 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 08:00 UTC, averaging 1 players.

In the rankings, which position does Down Under | The Dragonia Map | 3x PvP | AU hold?

Player hours over seven days place Down Under | The Dragonia Map | 3x PvP | AU at #13,662, within the top 61% of ranked servers.

Schedules

On Down Under | The Dragonia Map | 3x PvP | AU, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 2.5.

What wipe schedule has been recorded for Down Under | The Dragonia Map | 3x PvP | AU?

There is no next wipe to predict at Down Under | The Dragonia Map | 3x PvP | AU, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 hours ago.

Map and rules

Which rules and settings are recorded for Down Under | The Dragonia Map | 3x PvP | AU?

The name records 3x gather for Down Under | The Dragonia Map | 3x PvP | AU. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Down Under | The Dragonia Map | 3x PvP | AU played?

Down Under | The Dragonia Map | 3x PvP | AU runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Down Under | The Dragonia Map | 3x PvP | AU?

On Rust Graphs, Down Under | The Dragonia Map | 3x PvP | AU is placed in these lists: 3x Rust servers, plotted, Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Which meaning is attached to each tag on Down Under | The Dragonia Map | 3x PvP | AU?

The game's server browser reads these tags from Down Under | The Dragonia Map | 3x PvP | AU: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Down Under | The Dragonia Map | 3x PvP | AU?

Enter client.connect 103.100.39.228:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://mixapps.store/mixmods/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded