StatusLive Servers online11,736 Players72,836 Populated3,680 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S2049Server sheetchecked 13m ago

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly

Online OC 103.107.196.38:28015 checked 13m ago

biweekly wipes vanillacarbon
Connect
Players now 4/ 50 8% full
7-day average2peak 7
Rank#2,049top 9% · #56 in OC
Last wipe12d agobiweekly schedule
Next wipe8d 5hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246814:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on [AU] Perth Rust Spot | PVP | Vanilla + QoL |...
Fig. 2

Server performance

01020304014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 15d 5hThu 12 Nov, 18:58 UTC
  3. 36d 5hThu 3 Dec, 19:00 UTCFW
  4. 43d 5hThu 10 Dec, 18:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 9, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:58 UTC12d ago 9 – running 0
Thu 1 Oct, 18:02 UTC FW26d ago 10 halved by day 6 14 days 1
Thu 17 Sep, 18:14 UTC40d ago 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
[NZ/AU] Whangaparusta - Wiped 16/10OC · groups of 8+ · biweekly · 3 on average
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04
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 3 on average
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05
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
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06
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 115 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly online, and what uptime has been recorded?

Right now, [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly is recorded as online. About 16 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 164,817 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,205 MB. Players feel low fps and a climbing entity count as lag.

In which location is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly hosted?

The OC tag is how [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly lists itself in Oceania. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.107.196.38:28015.

On which Rust version is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly running?

Rust network protocol 2635 and build 168909 on Windows: that is what [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

At the last refresh, [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly recorded 4 players across 50 slots. Averaged across seven days, the player count is 2, with a peak of 7. The 48-hour peak falls at 11:00 UTC, averaging 4 players.

In the rankings, which position does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly hold?

Across seven days, player hours give [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly #2,049 globally and #56 in Oceania, a top 9% position among ranked servers.

Schedules

What is recorded on [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly on wipe day?

The recent wipes averaged a busiest count of 9 players. 18 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 7.

On [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly, when do wipes occur?

every 4 weeks on Thursday at 18:58 UTC is how [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 12 days 18 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which settings does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly run, and what rules?

No gather rate is stated in the name of [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Plugins run: Carbon. Its own label is vanilla, meaning rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

On which map is [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly played?

[AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

Where does [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly: Oceania servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly, what is meant by each tag?

The game's server browser reads these tags from [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^y (Carbon): The plugin framework is Carbon; OC (Oceania): In the server browser it appears under Oceania. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join [AU] Perth Rust Spot | PVP | Vanilla + QoL | Fortnightly?

Enter client.connect 103.107.196.38:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/4CaaC3eQwq.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^y
Carbon The plugin framework is Carbon.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded