DWG RG-S15490Server sheetchecked 38d ago
A Shockbyte x Discord Production Rust Server
Offline 103.15.236.251:28168 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is A Shockbyte x Discord Production Rust Server online, and what uptime has been recorded?
The current state of A Shockbyte x Discord Production Rust Server is offline, with the last sighting 38 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What location is recorded for A Shockbyte x Discord Production Rust Server?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 103.15.236.251:28168.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 163493. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 38 days 3 hours ago.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Over the last seven days, A Shockbyte x Discord Production Rust Server records #15,490 for player hours: the top 69% of all ranked servers.
Wipe times
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 49 days 6 hours ago.
Map and rules
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
No gather rate is stated in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has A Shockbyte x Discord Production Rust Server loaded?
Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): 163493 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join A Shockbyte x Discord Production Rust Server?
Connect with client.connect 103.15.236.251:28168: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp40
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.