DWG RG-S11456Server sheetchecked 11m ago
Project Z 3X
Online 103.15.237.143:23826 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:51 UTC, in 1d 23h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 23hSun 1 Nov, 03:51 UTC
- 6d 15hThu 5 Nov, 19:00 UTCFW
- 15d 23hSun 15 Nov, 03:51 UTC
- 29d 23hSun 29 Nov, 03:51 UTC
- 34d 15hThu 3 Dec, 19:00 UTCFW
- 43d 23hSun 13 Dec, 03:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:51 UTC25d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Project Z 3X, and is it up?
At this moment Project Z 3X is online. The uptime it reports puts the last restart at about 6 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 3 October 2026.
What does the recorded performance of Project Z 3X show?
192 server fps on average over the last 48 hours, and never under 119. Counted at its highest: 47,412 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,486 MB. Players feel low fps and a climbing entity count as lag.
In which location is Project Z 3X hosted?
A region is not published by Project Z 3X. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.15.237.143:23826.
On which Rust version is Project Z 3X running?
On Linux, Project Z 3X runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Project Z 3X?
At the last refresh, Project Z 3X recorded 0 players across 75 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.
What rank has been recorded for Project Z 3X?
Within the top 51% of all ranked servers: Project Z 3X at #11,456 for player hours, seven days recorded.
Schedules
What is recorded on Project Z 3X on wipe day?
The recent wipes averaged a busiest count of 3 players. At 26 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Project Z 3X?
The prediction follows its tag, because too few wipes of Project Z 3X are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 03:51 UTC. The world it runs now was made 25 days 23 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.
Map and rules
Which settings does Project Z 3X run, and what rules?
3x gather is stated in the name of Project Z 3X. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Project Z 3X?
Seed 13698755 and size 3,000 define the procedural map Project Z 3X generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Project Z 3X appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Project Z 3X are: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
Which meaning is attached to each tag on Project Z 3X?
gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Project Z 3X publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Project Z 3X?
In Rust, press F1 and type client.connect 103.15.237.143:23826 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
