StatusLive Servers online11,801 Players73,164 Populated3,682 Wiped · 3 h113 Interval5 min Date28 OCT 2026

DWG RG-S5306Server sheetchecked 7m ago

[AU]ICC Community Server|5x|Free Mini Spawn

Online 103.15.237.162:28015 checked 7m ago

5x quad moddedoxidepve
Connect
Players now 0/ 75 0% full
7-day average0peak 3
Rank#5,306top 24%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5222:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [AU]ICC Community Server|5x|Free Mini Spawn
Fig. 2

Server performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 24% of all ranked servers, and #329 of the quad servers (top 40%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:29 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
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02
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03
Dads Gaming Monthly 5x AU PvE - Raid Bases | Events | Kits | SkOC · groups of 8+ · 5x · monthly · 6 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [AU]ICC Community Server|5x|Free Mini Spawn, and is it up?

[AU]ICC Community Server|5x|Free Mini Spawn is up at this moment. About 1 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.

What does the recorded performance of [AU]ICC Community Server|5x|Free Mini Spawn show?

The last 48 hours give an average of 60 server fps and a floor of 47. Counted at its highest: 124,544 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,843 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [AU]ICC Community Server|5x|Free Mini Spawn?

Its name points to Oceania, though [AU]ICC Community Server|5x|Free Mini Spawn publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 103.15.237.162:28015.

On which Rust version is [AU]ICC Community Server|5x|Free Mini Spawn running?

On Linux, [AU]ICC Community Server|5x|Free Mini Spawn runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on [AU]ICC Community Server|5x|Free Mini Spawn?

Current player count on [AU]ICC Community Server|5x|Free Mini Spawn: 0, of 75 slots. Averaged across seven days, the player count is 0, with a peak of 3. Over the last 48 hours the busiest hour was 03:00 UTC, at an average of 2 players.

Against other Rust servers, where is [AU]ICC Community Server|5x|Free Mini Spawn placed?

Over the last seven days, [AU]ICC Community Server|5x|Free Mini Spawn records #5,306 for player hours: the top 24% of all ranked servers. #329 against other quad servers.

Schedules

What is recorded on [AU]ICC Community Server|5x|Free Mini Spawn on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [AU]ICC Community Server|5x|Free Mini Spawn?

The record of [AU]ICC Community Server|5x|Free Mini Spawn's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 days 13 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for [AU]ICC Community Server|5x|Free Mini Spawn?

[AU]ICC Community Server|5x|Free Mini Spawn takes its gather rate from its name: 5x. Groups: 4 players maximum (quad). pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has [AU]ICC Community Server|5x|Free Mini Spawn loaded?

Seed 1 and size 4,500 define the procedural map [AU]ICC Community Server|5x|Free Mini Spawn generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain [AU]ICC Community Server|5x|Free Mini Spawn?

The Rust Graphs lists that carry [AU]ICC Community Server|5x|Free Mini Spawn are: 5x Rust servers, by gather rate, Oceania servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 5x.

On [AU]ICC Community Server|5x|Free Mini Spawn, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags [AU]ICC Community Server|5x|Free Mini Spawn publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to [AU]ICC Community Server|5x|Free Mini Spawn?

Connect with client.connect 103.15.237.162:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/pEbPD7sKKF.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players 75 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded