StatusLive Servers online11,701 Players46,298 Populated3,163 Wiped · 3 h102 Interval5 min Date29 OCT 2026

DWG RG-S3885Server sheetchecked 8m ago

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS

Online OC 103.152.196.54:28016 checked 8m ago

monthly wipes moddedoxide
Connect
Players now 2/ 50 4% full
7-day average1peak 7
Rank#3,885top 17% · #101 in OC
Last wipe12d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS
Fig. 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 17% of all ranked servers, top 49% in OC. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap14.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:14 UTC12d ago 3 – running 2
Fri 2 Oct, 00:58 UTC26d ago 6 held half 14.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS online, and what uptime has been recorded?

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS is up at this moment. The uptime it reports puts the last restart at about 5 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS perform, as measured?

The last 48 hours give an average of 115 server fps and a floor of 89. Counted at its highest: 133,400 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,293 MB. Players feel low fps and a climbing entity count as lag.

In which location is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS hosted?

The OC tag is how [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS lists itself in Oceania. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.152.196.54:28016 is its address.

On which Rust version is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS running?

On Linux, [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

2 of 50 slots on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 7. The 48-hour peak falls at 23:00 UTC, averaging 3 players.

In the rankings, which position does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS hold?

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS also measures #101 in Oceania on the same seven-day player-hour count, at #3,885 globally and in the top 17% of ranked servers.

Wipe times

What is recorded on [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS on wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

On [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS, when do wipes occur?

Once a month, with the force wipe, is when [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 2 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which rules and settings are recorded for [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

The name of [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS records no gather rate. The group limit is 8 players, the game's default. build & creative, sandbox building, no gathering, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS?

[AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS runs a procedural map of size 4,500 with seed 987655, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS appear among the Rust Graphs lists and filters?

On Rust Graphs, [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS is placed in these lists: Oceania servers, plotted, Modded Rust servers and Rust build servers, plotted live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

On [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS, what is meant by each tag?

Tags published by [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [AU/NZ] Build Server ALLBP/BGRADE/FLY/F1ITEMS joined?

Enter client.connect 103.152.196.54:28016 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/kJzXqA3guz is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^k,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^k
Build server Base design and practice.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded