StatusLive Servers online11,673 Players46,970 Populated2,995 Wiped · 3 h95 Interval5 min Date30 OCT 2026

DWG RG-S9926Server sheetchecked 10m ago

[IND] Chernobyl - Vanilla - Maintenance Mode

Online 103.212.136.151:28015 checked 10m ago

oxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#9,926top 45%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.511.5219:0020:0021:0023:0000:0001:00Wiped Thu 29 Oct, 19:21 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [IND] Chernobyl - Vanilla - Maintenance Mode
Fig. 2

Server performance

Server fpsWipe
010020030040019:0020:0021:0023:0000:0001:00Wiped Thu 29 Oct, 19:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm100%of its recent wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:21 UTC7h ago – – running 2
Fri 23 Oct, 13:11 UTC6d ago – – 6.3 days 0
Fri 16 Oct, 12:59 UTC13d ago – – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
48 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
78 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
254 / 300
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
12 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
320 / 375
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
267 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [IND] Chernobyl - Vanilla - Maintenance Mode, and is it online now?

[IND] Chernobyl - Vanilla - Maintenance Mode is up at this moment. The uptime it reports puts the last restart at about 4 hours ago. For the last 7 full days the record is 17 of 168 hours up, 10% of the time. On 15 October 2026 is when Rust Graphs first saw it.

Is [IND] Chernobyl - Vanilla - Maintenance Mode stable in the figures recorded?

Average server fps over the last 48 hours is 209; the lowest was 68. Counted at its highest: 102,959 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,389 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for [IND] Chernobyl - Vanilla - Maintenance Mode?

No region is published by [IND] Chernobyl - Vanilla - Maintenance Mode. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 103.212.136.151:28015 is its address.

What Rust version is recorded for [IND] Chernobyl - Vanilla - Maintenance Mode?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [IND] Chernobyl - Vanilla - Maintenance Mode. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on [IND] Chernobyl - Vanilla - Maintenance Mode?

Current player count on [IND] Chernobyl - Vanilla - Maintenance Mode: 0, of 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 1 players.

Against other Rust servers, where is [IND] Chernobyl - Vanilla - Maintenance Mode placed?

Over the last seven days, [IND] Chernobyl - Vanilla - Maintenance Mode records #9,926 for player hours: the top 45% of all ranked servers.

Wipe times

What wipe schedule has been recorded for [IND] Chernobyl - Vanilla - Maintenance Mode?

No next wipe can be predicted for [IND] Chernobyl - Vanilla - Maintenance Mode: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 6 days 13 hours ago the current world was made.

Map and rules

What settings and rules apply on [IND] Chernobyl - Vanilla - Maintenance Mode?

Gather rate for [IND] Chernobyl - Vanilla - Maintenance Mode: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is [IND] Chernobyl - Vanilla - Maintenance Mode played?

[IND] Chernobyl - Vanilla - Maintenance Mode runs a procedural map of size 3,750 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

On Rust Graphs, which lists and filters contain [IND] Chernobyl - Vanilla - Maintenance Mode?

On Rust Graphs, [IND] Chernobyl - Vanilla - Maintenance Mode is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on [IND] Chernobyl - Vanilla - Maintenance Mode?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags [IND] Chernobyl - Vanilla - Maintenance Mode publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to [IND] Chernobyl - Vanilla - Maintenance Mode?

Enter client.connect 103.212.136.151:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://chernobyl.in.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded