DWG RG-S15497Server sheetchecked 35d ago
[SEA/IND] Badnaam 2.0
Offline 103.212.136.180:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:50 UTC40d ago | 50 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for [SEA/IND] Badnaam 2.0, and is it up?
Last seen 35 days 9 hours ago; right now [SEA/IND] Badnaam 2.0 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is [SEA/IND] Badnaam 2.0 hosted?
No region tag is published by [SEA/IND] Badnaam 2.0, but its name points to Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 103.212.136.180:28015.
On which Rust version is [SEA/IND] Badnaam 2.0 running?
On Linux, [SEA/IND] Badnaam 2.0 runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on [SEA/IND] Badnaam 2.0?
[SEA/IND] Badnaam 2.0 is not responding at the latest refresh; the last record of it online is 35 days 9 hours ago.
What rank has been recorded for [SEA/IND] Badnaam 2.0?
Player hours over seven days place [SEA/IND] Badnaam 2.0 at #15,497, within the top 67% of ranked servers.
Schedules
On [SEA/IND] Badnaam 2.0, what does the data show for wipe day?
An average of 50 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked.
On [SEA/IND] Badnaam 2.0, when do wipes occur?
[SEA/IND] Badnaam 2.0's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 40 days ago.
Settings
What settings and rules apply on [SEA/IND] Badnaam 2.0?
The name of [SEA/IND] Badnaam 2.0 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for [SEA/IND] Badnaam 2.0?
Seed 1337 and size 3,750 define the procedural map [SEA/IND] Badnaam 2.0 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.
Lists and filters
Where does [SEA/IND] Badnaam 2.0 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [SEA/IND] Badnaam 2.0 are: Rust community servers, plotted. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
On [SEA/IND] Badnaam 2.0, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod) are the tags [SEA/IND] Badnaam 2.0 publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to [SEA/IND] Badnaam 2.0?
In Rust, press F1 and type client.connect 103.212.136.180:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://chernobyl.in/ is its website.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
