StatusLive Servers online11,873 Players91,534 Populated3,854 Wiped · 3 h380 Interval5 min Date29 OCT 2026

DWG RG-S14669Server sheetchecked 27d ago

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 27d ago

oxide
Connect
Players now 1/ 100 1% full
7-day average0peak –
Rank#14,669top 64%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [SEA/IND] Chernobyl - Vanilla (Previously...
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:00 UTC27d ago 1 – running 0
Fri 2 Oct, 05:43 UTC27d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average
437 / 450
02
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average
28 / 550
03
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 103 on average
67 / 200
04
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 82 on average
247 / 450
05
Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average
74 / 100
06
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average
21 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), and is it up?

[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline at this moment; 27 days 2 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

In which location is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hosted?

No region tag is published by [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), but its name points to Asia. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 103.212.136.191:28015.

What Rust version is recorded for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The platform is Linux and the version is Rust network protocol 2634 and build 166586 on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

No response from [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0); the server was last seen 27 days 2 hours ago.

Against other Rust servers, where is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) placed?

Player hours over seven days place [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at #14,669, within the top 64% of ranked servers.

Schedules

What happens on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), when do wipes occur?

Too few wipes are on record for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 3 hours ago the current world was made.

Settings

Which rules and settings are recorded for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

No gather rate is stated in the name of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Lists and filters

On Rust Graphs, which lists and filters contain [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The Rust Graphs lists that carry [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) are: Rust community servers, plotted. It is returned by these filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

On [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), what is meant by each tag?

Tags published by [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Enter client.connect 103.212.136.191:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166586
Build Build: 166586.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded