StatusLive Servers online11,792 Players68,594 Populated3,568 Wiped · 3 h191 Interval5 min Date29 OCT 2026

DWG RG-S6446Server sheetchecked 19d ago

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0)

Offline 103.212.136.191:28015 checked 19d ago

oxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#6,446top 29%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Sep27 Sep2 Oct6 Oct11 Oct16 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak52players, last three wipes
crowd held0%else halves by day 3.5

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 60, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:32 UTC20d ago 60 – running 4
Fri 2 Oct, 12:00 UTC27d ago 48 halved by day 3 7 days 0
Fri 25 Sep, 21:16 UTC33d ago 48 halved by day 4 6.6 days 41
Fri 25 Sep, 12:55 UTC33d ago 84 – 0.3 days 18

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
500 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
57 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
56 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) online, and what uptime has been recorded?

Last seen 19 days 19 hours ago; right now [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 22 September 2026.

What location is recorded for [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

No region is published by [IND] Chernobyl - Vanilla (Previously Badnaam 2.0). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.212.136.191:28015.

What Rust version is recorded for [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

Rust network protocol 2634 and build 167398 on Linux: that is what [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The latest refresh records [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) as offline, last seen 19 days 19 hours ago.

In the rankings, which position does [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hold?

Within the top 29% of all ranked servers: [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) at #6,446 for player hours, seven days recorded.

Wipe data

On [IND] Chernobyl - Vanilla (Previously Badnaam 2.0), what does the data show for wipe day?

At their busiest, its recent wipes drew 52 players on average. At 3 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 3.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days ago.

Rules and settings

Which rules and settings are recorded for [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The name of [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) loaded?

[IND] Chernobyl - Vanilla (Previously Badnaam 2.0) runs a procedural map of size 3,750 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

These Rust Graphs lists include [IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on [IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?

The game's server browser reads these tags from [IND] Chernobyl - Vanilla (Previously Badnaam 2.0): gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod). The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [IND] Chernobyl - Vanilla (Previously Badnaam 2.0) joined?

Enter client.connect 103.212.136.191:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://chernobyl.in.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded