DWG RG-S15353Server sheetchecked 5d ago
Survivors 10x - Local Development
Offline 103.214.46.6:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Survivors 10x - Local Development, and is it up?
Survivors 10x - Local Development is offline at this moment; 5 days 5 hours ago is when it was last seen. 0 of 120 hours up over the last 5 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
In which location is Survivors 10x - Local Development hosted?
There is no region published by Survivors 10x - Local Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 103.214.46.6:28015.
What Rust version is recorded for Survivors 10x - Local Development?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Survivors 10x - Local Development. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Survivors 10x - Local Development?
No response from Survivors 10x - Local Development; the server was last seen 5 days 5 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Survivors 10x - Local Development placed?
Player hours over seven days place Survivors 10x - Local Development at #15,353, within the top 69% of ranked servers.
Schedules
Which times and days are wipes plotted at on Survivors 10x - Local Development?
Too few wipes are on record for Survivors 10x - Local Development to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 8 days 7 hours ago the current world was made.
Rules and settings
What settings and rules apply on Survivors 10x - Local Development?
The name records 10x gather for Survivors 10x - Local Development. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Survivors 10x - Local Development?
A procedural map, generated by the game, is what Survivors 10x - Local Development runs.
Tags
On Rust Graphs, which lists and filters contain Survivors 10x - Local Development?
On Rust Graphs, Survivors 10x - Local Development is placed in these lists: 10x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
On Survivors 10x - Local Development, what is meant by each tag?
The game's server browser reads these tags from Survivors 10x - Local Development: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to Survivors 10x - Local Development?
Enter client.connect 103.214.46.6:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.