StatusLive Servers online11,911 Players81,677 Populated3,856 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S15460Server sheetchecked 36d ago

Rust LAN

Offline 103.246.248.178:28015 checked 36d ago

Connect
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,460top 67%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust LAN
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
605 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
380 / 525
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
50 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
38 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average
133 / 200
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average
159 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust LAN, and is it up?

The current state of Rust LAN is offline, with the last sighting 36 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.

What location is recorded for Rust LAN?

No region is published by Rust LAN. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 103.246.248.178:28015 is its address.

On which Rust version is Rust LAN running?

Rust network protocol 2633 and build 165217 on Windows: that is what Rust LAN runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Rust LAN?

No response from Rust LAN; the server was last seen 36 days ago.

Against other Rust servers, where is Rust LAN placed?

Player hours over seven days place Rust LAN at #15,460, within the top 67% of ranked servers.

Schedules

Which times and days are wipes plotted at on Rust LAN?

Rust LAN's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 36 days ago the current world was made.

Settings

What settings and rules apply on Rust LAN?

The name of Rust LAN records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is Rust LAN played?

Rust LAN runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust LAN?

On Rust Graphs, Rust LAN is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust LAN, what is meant by each tag?

The game's server browser reads these tags from Rust LAN: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust LAN?

Connect with client.connect 103.246.248.178:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded