StatusLive Servers online11,737 Players52,840 Populated3,354 Wiped · 3 h124 Interval5 min Date28 OCT 2026

DWG RG-S15344Server sheetchecked 11m ago

CTZ

Online 103.248.200.165:28015 checked 11m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on CTZ
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 0 – running 0
Wed 30 Sep, 03:23 UTC28d ago 0 – 3.7 days 0
Tue 29 Sep, 07:26 UTC29d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
323 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
201 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average
36 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average
26 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
56 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
72 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is CTZ, and is it online now?

CTZ is up at this moment. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 27 September 2026.

What location is recorded for CTZ?

A region is not published by CTZ. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.248.200.165:28015.

On which Rust version is CTZ running?

Rust network protocol 2634 and build 167781 on Windows: that is what CTZ runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for CTZ?

Current player count on CTZ: 0, of 10 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does CTZ hold?

Within the top 69% of all ranked servers: CTZ at #15,344 for player hours, seven days recorded.

Wipe data

On CTZ, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for CTZ?

There is no next wipe to predict at CTZ, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 4 hours ago the current world was made.

Rules and settings

What settings and rules apply on CTZ?

Gather rate for CTZ: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has CTZ loaded?

CTZ runs a procedural map, which the game generates.

Lists and filters

Where does CTZ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include CTZ: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On CTZ, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags CTZ publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join CTZ?

Enter client.connect 103.248.200.165:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded