StatusLive Servers online11,890 Players103,852 Populated4,020 Wiped · 3 h420 Interval5 min Date29 OCT 2026

DWG RG-S15490Server sheetchecked 42d ago

[Local Server] All Welcome. [Bounty Hunters]

Offline 103.62.51.133:28065 checked 42d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,490top 69%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [Local Server] All Welcome. [Bounty Hunters]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
322 / 375
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
439 / 475
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
972 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
47 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
986 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
72 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [Local Server] All Welcome. [Bounty Hunters], and is it online now?

Last seen 42 days 4 hours ago; right now [Local Server] All Welcome. [Bounty Hunters] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is [Local Server] All Welcome. [Bounty Hunters] hosted?

No region is published by [Local Server] All Welcome. [Bounty Hunters]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.62.51.133:28065.

What Rust version is recorded for [Local Server] All Welcome. [Bounty Hunters]?

On Windows, [Local Server] All Welcome. [Bounty Hunters] runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on [Local Server] All Welcome. [Bounty Hunters]?

The latest refresh records [Local Server] All Welcome. [Bounty Hunters] as offline, last seen 42 days 4 hours ago.

Against other Rust servers, where is [Local Server] All Welcome. [Bounty Hunters] placed?

Over the last seven days, [Local Server] All Welcome. [Bounty Hunters] records #15,490 for player hours: the top 69% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on [Local Server] All Welcome. [Bounty Hunters]?

[Local Server] All Welcome. [Bounty Hunters]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 55 days 23 hours ago.

Rules and settings

Which rules and settings are recorded for [Local Server] All Welcome. [Bounty Hunters]?

Gather rate for [Local Server] All Welcome. [Bounty Hunters]: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is [Local Server] All Welcome. [Bounty Hunters] played?

[Local Server] All Welcome. [Bounty Hunters] runs a procedural map of size 4,000 with seed 943551816, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [Local Server] All Welcome. [Bounty Hunters]?

The Rust Graphs lists that carry [Local Server] All Welcome. [Bounty Hunters] are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On [Local Server] All Welcome. [Bounty Hunters], what is meant by each tag?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags [Local Server] All Welcome. [Bounty Hunters] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to [Local Server] All Welcome. [Bounty Hunters]?

In Rust, press F1 and type client.connect 103.62.51.133:28065 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded