DWG RG-S15490Server sheetchecked 42d ago
[Local Server] All Welcome. [Bounty Hunters]
Offline 103.62.51.133:28065 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [Local Server] All Welcome. [Bounty Hunters], and is it online now?
Last seen 42 days 4 hours ago; right now [Local Server] All Welcome. [Bounty Hunters] is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is [Local Server] All Welcome. [Bounty Hunters] hosted?
No region is published by [Local Server] All Welcome. [Bounty Hunters]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 103.62.51.133:28065.
What Rust version is recorded for [Local Server] All Welcome. [Bounty Hunters]?
On Windows, [Local Server] All Welcome. [Bounty Hunters] runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on [Local Server] All Welcome. [Bounty Hunters]?
The latest refresh records [Local Server] All Welcome. [Bounty Hunters] as offline, last seen 42 days 4 hours ago.
Against other Rust servers, where is [Local Server] All Welcome. [Bounty Hunters] placed?
Over the last seven days, [Local Server] All Welcome. [Bounty Hunters] records #15,490 for player hours: the top 69% of all ranked servers.
Wipe times
Which times and days are wipes plotted at on [Local Server] All Welcome. [Bounty Hunters]?
[Local Server] All Welcome. [Bounty Hunters]'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 55 days 23 hours ago.
Rules and settings
Which rules and settings are recorded for [Local Server] All Welcome. [Bounty Hunters]?
Gather rate for [Local Server] All Welcome. [Bounty Hunters]: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is [Local Server] All Welcome. [Bounty Hunters] played?
[Local Server] All Welcome. [Bounty Hunters] runs a procedural map of size 4,000 with seed 943551816, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain [Local Server] All Welcome. [Bounty Hunters]?
The Rust Graphs lists that carry [Local Server] All Welcome. [Bounty Hunters] are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On [Local Server] All Welcome. [Bounty Hunters], what is meant by each tag?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags [Local Server] All Welcome. [Bounty Hunters] publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to [Local Server] All Welcome. [Bounty Hunters]?
In Rust, press F1 and type client.connect 103.62.51.133:28065 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8
Game
gmvanilla
mp50
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.