StatusLive Servers online11,694 Players52,148 Populated3,104 Wiped · 3 h109 Interval5 min Date30 OCT 2026

DWG RG-S10306Server sheetchecked 13m ago

[AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY

Online 103.62.51.201:49655 checked 13m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,306top 46%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY
Fig. 2

Server performance

01020304002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:23 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average
260 / 275
02
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average
18 / 100
03
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 47 on average
35 / 150
04
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 38 on average
134 / 150
05
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 30 on average
43 / 200
06
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average
8 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY, and is it online now?

Right now, [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY is recorded as online. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 29. Counted at its highest: 84,801 entities, buildings, deployables and the rest of the world included. 2,212 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY hosted?

Oceania is where the name of [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 103.62.51.201:49655.

On which Rust version is [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY?

0 of 50 slots on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 23:00 UTC, at an average of 0 players.

Against other Rust servers, where is [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY placed?

Player hours over seven days place [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY at #10,306, within the top 46% of ranked servers.

Wipe data

What is recorded on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 25 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY?

Too few wipes are on record for [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 23 hours ago.

Map and rules

What settings and rules apply on [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY?

The name of [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY loaded?

Size 3,700 with seed 38461994: that is the procedural map [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY are: Oceania servers, plotted and Rust community servers, plotted. It is returned by these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY, what is meant by each tag?

The game's server browser reads these tags from [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is [AUS|NZ] AUSREIGN |VANILLA RUST|SLOW DECAY joined?

Enter client.connect 103.62.51.201:49655 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://www.ausreign.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded