DWG RG-S16614Server sheetchecked 28d ago
RustAudioAI - Staging Test
Offline 104.12.255.21:28115 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 21:09 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustAudioAI - Staging Test, and is it online now?
RustAudioAI - Staging Test is offline at this moment; 28 days 13 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
In which location is RustAudioAI - Staging Test hosted?
No region is published by RustAudioAI - Staging Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.12.255.21:28115 is its address.
What Rust version is recorded for RustAudioAI - Staging Test?
On Windows, RustAudioAI - Staging Test runs Rust network protocol 2634 and build 165921. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on RustAudioAI - Staging Test?
The latest refresh records RustAudioAI - Staging Test as offline, last seen 28 days 13 hours ago.
In the rankings, which position does RustAudioAI - Staging Test hold?
Within the top 70% of all ranked servers: RustAudioAI - Staging Test at #16,614 for player hours, seven days recorded.
Wipe data
What happens on RustAudioAI - Staging Test on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for RustAudioAI - Staging Test?
The record of RustAudioAI - Staging Test's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 34 days ago the current world was made.
Rules and settings
What settings and rules apply on RustAudioAI - Staging Test?
Gather rate for RustAudioAI - Staging Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
On which map is RustAudioAI - Staging Test played?
A procedural map, generated by the game, is what RustAudioAI - Staging Test runs.
Lists and filters
On Rust Graphs, which lists and filters contain RustAudioAI - Staging Test?
On Rust Graphs, RustAudioAI - Staging Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustAudioAI - Staging Test?
The game's server browser reads these tags from RustAudioAI - Staging Test: gmrust (Game mode): Survival in standard Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs165921 (Build): 165921 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to RustAudioAI - Staging Test?
Connect with client.connect 104.12.255.21:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8
Game
gmrust
mp8
ts8
v2634
cs165921
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.