StatusLive Servers online11,847 Players98,341 Populated3,870 Wiped · 3 h535 Interval5 min Date29 OCT 2026

DWG RG-S15120Server sheetchecked 7m ago

Naval Deep Sea 1

Online NA 104.129.132.19:28109 checked 7m ago

quad monthly wipes vanillamoddedoxide
Connect
Players now 0/ 120 0% full
7-day average0peak 1
Rank#15,120top 68% · #1477 in NA
Last wipe24d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Naval Deep Sea 1
Fig. 2

Server performance

0246821:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA, and #607 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC24d ago 1 – running 0
Sun 4 Oct, 04:55 UTC25d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 12 on average
7 / 200
02
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average
2 / 150
03
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average
0 / 50
04
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 260 on average
180 / 200
05
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 159 on average
126 / 200
06
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
29 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Naval Deep Sea 1, and is it online now?

At this moment Naval Deep Sea 1 is online. Counted from its reported uptime, the last restart was about 6 days 23 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Naval Deep Sea 1 show?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 129,712 entities, buildings, deployables and the rest of the world included. 4,856 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Naval Deep Sea 1?

With its NA tag, Naval Deep Sea 1 lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.129.132.19:28109 is its address.

What Rust version is recorded for Naval Deep Sea 1?

On Linux, Naval Deep Sea 1 runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Naval Deep Sea 1?

0 of 120 slots on Naval Deep Sea 1 are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 14:00 UTC, at an average of 0 players.

In the rankings, which position does Naval Deep Sea 1 hold?

Naval Deep Sea 1 also measures #1,477 in North America on the same seven-day player-hour count, at #15,120 globally and in the top 68% of ranked servers. #607 against other quad servers.

Wipe times

What happens on Naval Deep Sea 1 on the day of a wipe?

At their busiest, its recent wipes drew 1 players on average. 8 hours after the latest wipe, the crowd peaked.

On Naval Deep Sea 1, when do wipes occur?

At Naval Deep Sea 1 the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 24 days 19 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on Naval Deep Sea 1?

The name of Naval Deep Sea 1 records no gather rate. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Naval Deep Sea 1 played?

Naval Deep Sea 1 runs a procedural map of size 4,800 with seed 1017058979, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Procedural.

Filters

Where does Naval Deep Sea 1 appear among the Rust Graphs lists and filters?

On Rust Graphs, Naval Deep Sea 1 is placed in these lists: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meaning is attached to each tag on Naval Deep Sea 1?

gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): The slot count is 120; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America are the tags Naval Deep Sea 1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to Naval Deep Sea 1?

In Rust, press F1 and type client.connect 104.129.132.19:28109 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp120
Max players The slot count is 120.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded