StatusLive Servers online11,863 Players104,004 Populated3,955 Wiped · 3 h547 Interval5 min Date29 OCT 2026

DWG RG-S4119Server sheetchecked 12m ago

| VF | Midcore | PvE |

Online 104.129.132.55:28024 checked 12m ago

monthly wipes moddedcarbonpvesoftcore
Connect
Players now 0/ 40 0% full
7-day average0peak 3
Rank#4,119top 18%
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on | VF | Midcore | PvE |
Fig. 2

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:19 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is | VF | Midcore | PvE | online, and what uptime has been recorded?

At this moment | VF | Midcore | PvE | is online. Counted from its reported uptime, the last restart was about 17 hours ago. For the last 7 full days the record is 157 of 168 hours up, 93% of the time. First seen by Rust Graphs on 13 September 2026.

How does | VF | Midcore | PvE | perform, as measured?

57 server fps on average over the last 48 hours, and never under 14. Counted at its highest: 135,260 entities, buildings, deployables and the rest of the world included. 4,431 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for | VF | Midcore | PvE |?

A region is not published by | VF | Midcore | PvE |. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.129.132.55:28024.

On which Rust version is | VF | Midcore | PvE | running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on | VF | Midcore | PvE |. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on | VF | Midcore | PvE |?

0 of 40 slots on | VF | Midcore | PvE | are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 12:00 UTC, averaging 2 players.

Against other Rust servers, where is | VF | Midcore | PvE | placed?

Player hours over seven days place | VF | Midcore | PvE | at #4,119, within the top 18% of ranked servers.

Wipe data

On | VF | Midcore | PvE |, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 15 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on | VF | Midcore | PvE |?

Once a month, with the force wipe, is when | VF | Midcore | PvE | wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 27 days 23 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Settings

Which rules and settings are recorded for | VF | Midcore | PvE |?

The name of | VF | Midcore | PvE | records no gather rate. Eight players per group: the default for the game. softcore, Part of your loot is kept: Facepunch's easier mode, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has | VF | Midcore | PvE | loaded?

Size 4,500 with seed 101042635: that is the procedural map | VF | Midcore | PvE | runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does | VF | Midcore | PvE | appear among the Rust Graphs lists and filters?

On Rust Graphs, | VF | Midcore | PvE | is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

On | VF | Midcore | PvE |, what is meant by each tag?

Tags published by | VF | Midcore | PvE |, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^s (Softcore): The easier mode from Facepunch lets you keep part of your inventory on death; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join | VF | Midcore | PvE |?

In Rust, press F1 and type client.connect 104.129.132.55:28024 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/vanillafudge.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^s,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^s
Softcore The easier mode from Facepunch lets you keep part of your inventory on death.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded