StatusLive Servers online11,904 Players102,408 Populated3,941 Wiped · 3 h403 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 9m ago

Bloodline Rust test

Online 104.129.132.81:28139 checked 9m ago

Connect
Players now 0/ 120 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Bloodline Rust test
Fig. 2

Server performance

0246818:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:19 UTC8d ago 0 – running 0
Sat 19 Sep, 13:21 UTC40d ago 0 – 31.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
356 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
450 / 500
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
977 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
53 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
985 / 1000
06
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
32 / 250
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Bloodline Rust test, and is it online now?

At this moment Bloodline Rust test is online. The uptime it reports puts the last restart at about 8 days 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Bloodline Rust test stable in the figures recorded?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 85,641 entities, buildings, deployables and the rest of the world included. 3,133 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Bloodline Rust test?

A region is not published by Bloodline Rust test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.129.132.81:28139.

What Rust version is recorded for Bloodline Rust test?

Rust network protocol 2634 and build 167781 on Linux: that is what Bloodline Rust test runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Bloodline Rust test?

Current player count on Bloodline Rust test: 0, of 120 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Bloodline Rust test hold?

Over the last seven days, Bloodline Rust test records #15,327 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on Bloodline Rust test on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Bloodline Rust test?

Bloodline Rust test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 10 hours ago.

Map and rules

What settings and rules apply on Bloodline Rust test?

Gather rate for Bloodline Rust test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Bloodline Rust test played?

Size 3,900 with seed 981195616: that is the procedural map Bloodline Rust test runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Bloodline Rust test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Bloodline Rust test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Bloodline Rust test?

gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): 120 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Bloodline Rust test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Bloodline Rust test?

Connect with client.connect 104.129.132.81:28139: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://dripzy.tebex.io/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp120
Max players 120 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded