DWG RG-S15327Server sheetchecked 9m ago
Bloodline Rust test
Online 104.129.132.81:28139 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 07:19 UTC8d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:21 UTC40d ago | 0 | – | 31.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Bloodline Rust test, and is it online now?
At this moment Bloodline Rust test is online. The uptime it reports puts the last restart at about 8 days 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Bloodline Rust test stable in the figures recorded?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 85,641 entities, buildings, deployables and the rest of the world included. 3,133 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Bloodline Rust test?
A region is not published by Bloodline Rust test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.129.132.81:28139.
What Rust version is recorded for Bloodline Rust test?
Rust network protocol 2634 and build 167781 on Linux: that is what Bloodline Rust test runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Bloodline Rust test?
Current player count on Bloodline Rust test: 0, of 120 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Bloodline Rust test hold?
Over the last seven days, Bloodline Rust test records #15,327 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on Bloodline Rust test on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Bloodline Rust test?
Bloodline Rust test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 10 hours ago.
Map and rules
What settings and rules apply on Bloodline Rust test?
Gather rate for Bloodline Rust test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Bloodline Rust test played?
Size 3,900 with seed 981195616: that is the procedural map Bloodline Rust test runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Bloodline Rust test appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Bloodline Rust test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Bloodline Rust test?
gmrust (Game mode): Standard survival, as Rust plays; mp120 (Max players): 120 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Bloodline Rust test publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Bloodline Rust test?
Connect with client.connect 104.129.132.81:28139: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://dripzy.tebex.io/.
Server tags
Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp120
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.