StatusLive Servers online11,705 Players41,937 Populated3,034 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S5319Server sheetchecked 10m ago

Vanilla++ CobaltRust.GG Solo/Duo/Trio

Online NA 104.129.133.103:28115 checked 10m ago

biweekly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#5,319top 24% · #896 in NA
Last wipe13d agobiweekly schedule
Next wipe19hThu 29 Oct, 21:21 UTC
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Vanilla++ CobaltRust.GG Solo/Duo/Trio
Fig. 2

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:21 UTC, in 19h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

  1. 19hThu 29 Oct, 21:21 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 21:21 UTC
  4. 28d 19hThu 26 Nov, 21:21 UTC
  5. 35d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 21:21 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:21 UTC13d ago 4 – running 0
Thu 1 Oct, 19:13 UTC FW27d ago 3 halved by day 13 14.1 days 0
Thu 17 Sep, 19:32 UTC41d ago 1 halved by day 4 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Vanilla++ CobaltRust.GG Solo/Duo/Trio, and is it online now?

Right now, Vanilla++ CobaltRust.GG Solo/Duo/Trio is recorded as online. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Vanilla++ CobaltRust.GG Solo/Duo/Trio perform, as measured?

26 server fps on average over the last 48 hours, and never under 19. Counted at its highest: 195,555 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 6,281 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Vanilla++ CobaltRust.GG Solo/Duo/Trio?

In North America Vanilla++ CobaltRust.GG Solo/Duo/Trio lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.129.133.103:28115.

On which Rust version is Vanilla++ CobaltRust.GG Solo/Duo/Trio running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Vanilla++ CobaltRust.GG Solo/Duo/Trio. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Vanilla++ CobaltRust.GG Solo/Duo/Trio?

Current player count on Vanilla++ CobaltRust.GG Solo/Duo/Trio: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 16:00 UTC: 1 players.

In the rankings, which position does Vanilla++ CobaltRust.GG Solo/Duo/Trio hold?

Across seven days, player hours give Vanilla++ CobaltRust.GG Solo/Duo/Trio #5,319 globally and #896 in North America, a top 24% position among ranked servers.

Schedules

On Vanilla++ CobaltRust.GG Solo/Duo/Trio, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 2 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 8.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Vanilla++ CobaltRust.GG Solo/Duo/Trio?

Too few of Vanilla++ CobaltRust.GG Solo/Duo/Trio's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 21:21 UTC. The world it runs now was made 13 days 3 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does Vanilla++ CobaltRust.GG Solo/Duo/Trio run, and what rules?

The name of Vanilla++ CobaltRust.GG Solo/Duo/Trio records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Which map has Vanilla++ CobaltRust.GG Solo/Duo/Trio loaded?

Seed 3737745 and size 5,000 define the procedural map Vanilla++ CobaltRust.GG Solo/Duo/Trio generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Vanilla++ CobaltRust.GG Solo/Duo/Trio?

The Rust Graphs lists that carry Vanilla++ CobaltRust.GG Solo/Duo/Trio are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Vanilla++ CobaltRust.GG Solo/Duo/Trio?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags Vanilla++ CobaltRust.GG Solo/Duo/Trio publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Vanilla++ CobaltRust.GG Solo/Duo/Trio joined?

Connect with client.connect 104.129.133.103:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded