DWG RG-S8449Server sheetchecked 13m ago
[US] Innsmouth Charnel | PvE | nXPerience
Online 104.14.30.183:22014 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:41 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is [US] Innsmouth Charnel | PvE | nXPerience online, and what uptime has been recorded?
Right now, [US] Innsmouth Charnel | PvE | nXPerience is recorded as online. The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of [US] Innsmouth Charnel | PvE | nXPerience show?
Average server fps over the last 48 hours is 60; the lowest was 55. Counted at its highest: 100,996 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,103 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for [US] Innsmouth Charnel | PvE | nXPerience?
North America is where the name of [US] Innsmouth Charnel | PvE | nXPerience points, with no region tag published. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 104.14.30.183:22014 is its address.
What Rust version is recorded for [US] Innsmouth Charnel | PvE | nXPerience?
On Windows, [US] Innsmouth Charnel | PvE | nXPerience runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for [US] Innsmouth Charnel | PvE | nXPerience?
At the last refresh, [US] Innsmouth Charnel | PvE | nXPerience recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 13:00 UTC, averaging 1 players.
In the rankings, which position does [US] Innsmouth Charnel | PvE | nXPerience hold?
Over the last seven days, [US] Innsmouth Charnel | PvE | nXPerience records #8,449 for player hours: the top 38% of all ranked servers.
Wipe times
What happens on [US] Innsmouth Charnel | PvE | nXPerience on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 2 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on [US] Innsmouth Charnel | PvE | nXPerience?
Too few wipes are on record for [US] Innsmouth Charnel | PvE | nXPerience to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 23 hours ago the current world was made.
Settings
Which settings does [US] Innsmouth Charnel | PvE | nXPerience run, and what rules?
Gather rate for [US] Innsmouth Charnel | PvE | nXPerience: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience runs a procedural map of size 4,123 with seed 1395492731, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does [US] Innsmouth Charnel | PvE | nXPerience appear among the Rust Graphs lists and filters?
These Rust Graphs lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On [US] Innsmouth Charnel | PvE | nXPerience, what is meant by each tag?
The game's server browser reads these tags from [US] Innsmouth Charnel | PvE | nXPerience: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to [US] Innsmouth Charnel | PvE | nXPerience?
In Rust, press F1 and type client.connect 104.14.30.183:22014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.