StatusLive Servers online11,800 Players73,970 Populated3,706 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15461Server sheetchecked 15d ago

DEV

Offline NA 104.143.2.118:28015 checked 15d ago

weekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,461top 71% · #1559 in NA
Last wipe27d agoweekly schedule
Next wipe19hThu 29 Oct, 16:31 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DEV
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:31 UTC, in 19h. Its weekly schedule tag · low confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 19hThu 29 Oct, 16:31 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 16:31 UTC
  4. 21d 19hThu 19 Nov, 16:31 UTC
  5. 28d 19hThu 26 Nov, 16:31 UTC
  6. 35d 21hThu 3 Dec, 19:00 UTCFW
  7. 42d 19hThu 10 Dec, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC27d ago 2 – running 0
Thu 17 Sep, 15:56 UTC41d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC42d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average
24 / 200
02
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average
2 / 100
03
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average
0 / 200
04
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 2 on average
0 / 200
05
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average
3 / 50
06
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is DEV online, and what uptime has been recorded?

Last seen 15 days 23 hours ago; right now DEV is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is DEV hosted?

With its NA tag, DEV lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 104.143.2.118:28015.

On which Rust version is DEV running?

The platform is Windows and the version is Rust network protocol 2634 and build 166493 on DEV. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for DEV?

The latest refresh records DEV as offline, last seen 15 days 23 hours ago.

In the rankings, which position does DEV hold?

Across seven days, player hours give DEV #15,461 globally and #1,559 in North America, a top 71% position among ranked servers.

Wipe data

What happens on DEV on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On DEV, when do wipes occur?

The prediction follows its tag, because too few wipes of DEV are on record to confirm the schedule. On Thursday 29 October at 16:31 UTC its next wipe is due. The current world has been in use since 27 days 4 hours ago. A wipe every week is the schedule its tags set out.

Settings

What settings and rules apply on DEV?

The name of DEV records no gather rate. The group limit is 35 players. battlefield, fast PvP with kits and high rates, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for DEV?

Size 3,750 with seed 2010463655: that is the procedural map DEV runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain DEV?

The Rust Graphs lists that carry DEV are: Modded Rust servers, Rust battlefield servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On DEV, what is meant by each tag?

Tags published by DEV, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts35 (Group limit): Team size is capped at 35; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

By whom is DEV run?

The same operator most likely runs DEV and 1 other server we track, since all publish a scrapland.gg hostname.

Connect

What is the way to connect to DEV?

Enter client.connect 104.143.2.118:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://scrapland.gg.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts35
Group limit Team size is capped at 35.
v2634
Protocol Join only if your game is on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.
modded
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded