DWG RG-S15461Server sheetchecked 15d ago
DEV
Offline NA 104.143.2.118:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:31 UTC, in 19h. Its weekly schedule tag · low confidence
Coming wipes
- 19hThu 29 Oct, 16:31 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 14d 19hThu 12 Nov, 16:31 UTC
- 21d 19hThu 19 Nov, 16:31 UTC
- 28d 19hThu 26 Nov, 16:31 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 42d 19hThu 10 Dec, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC27d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC41d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC42d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is DEV online, and what uptime has been recorded?
Last seen 15 days 23 hours ago; right now DEV is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
In which location is DEV hosted?
With its NA tag, DEV lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 104.143.2.118:28015.
On which Rust version is DEV running?
The platform is Windows and the version is Rust network protocol 2634 and build 166493 on DEV. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for DEV?
The latest refresh records DEV as offline, last seen 15 days 23 hours ago.
In the rankings, which position does DEV hold?
Across seven days, player hours give DEV #15,461 globally and #1,559 in North America, a top 71% position among ranked servers.
Wipe data
What happens on DEV on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
On DEV, when do wipes occur?
The prediction follows its tag, because too few wipes of DEV are on record to confirm the schedule. On Thursday 29 October at 16:31 UTC its next wipe is due. The current world has been in use since 27 days 4 hours ago. A wipe every week is the schedule its tags set out.
Settings
What settings and rules apply on DEV?
The name of DEV records no gather rate. The group limit is 35 players. battlefield, fast PvP with kits and high rates, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for DEV?
Size 3,750 with seed 2010463655: that is the procedural map DEV runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain DEV?
The Rust Graphs lists that carry DEV are: Modded Rust servers, Rust battlefield servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
On DEV, what is meant by each tag?
Tags published by DEV, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts35 (Group limit): Team size is capped at 35; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; modded (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
By whom is DEV run?
The same operator most likely runs DEV and 1 other server we track, since all publish a scrapland.gg hostname.
Connect
What is the way to connect to DEV?
Enter client.connect 104.143.2.118:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://scrapland.gg.
Server tags
Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded
Game
gmrust
mp100
ts35
v2634
cs166493
ptrak
$r?
Wipe schedule
^w
Gameplay
^i
Mods and access
^o
^z
modded
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
