StatusLive Servers online11,874 Players87,370 Populated3,991 Wiped · 3 h170 Interval5 min Date27 OCT 2026

DWG RG-S15388Server sheetchecked 12m ago

A Rust Server

Online 104.143.2.12:28015 checked 12m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:29 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
769 / 825
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
110 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
418 / 500
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
242 / 300
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
184 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for A Rust Server, and is it up?

At this moment A Rust Server is online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of A Rust Server show?

The last 48 hours give an average of 30 server fps and a floor of 23. Counted at its highest: 5,449 entities, buildings, deployables and the rest of the world included. 1,761 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for A Rust Server?

There is no region published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.143.2.12:28015.

What Rust version is recorded for A Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on A Rust Server?

At the last refresh, A Rust Server recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is A Rust Server placed?

Player hours over seven days place A Rust Server at #15,388, within the top 70% of ranked servers.

Wipe data

What happens on A Rust Server on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for A Rust Server?

Too few wipes are on record for A Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 22 days 9 hours ago.

Map and rules

What settings and rules apply on A Rust Server?

Gather rate for A Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Rust Server played?

Seed 21569 and size 1,024 define the procedural map A Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Rust Server?

These Rust Graphs lists include A Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Rust Server?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is A Rust Server joined?

Enter client.connect 104.143.2.12:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded