StatusLive Servers online11,721 Players56,361 Populated3,397 Wiped · 3 h135 Interval5 min Date27 OCT 2026

DWG RG-S3558Server sheetchecked 10m ago

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)

Online NA 104.143.2.170:28035 checked 10m ago

2x trio weekly wipes moddedcarbon
Connect
Players now 1/ 250 0% full
7-day average1peak 5
Rank#3,558top 16% · #584 in NA
Last wipe1d agoweekly schedule
Next wipe1d 18hThu 29 Oct, 18:02 UTC
Fig. 1

Players

AveragePeakWipe
0123400:0009:0018:0004:0013:0022:00Wiped Mon 26 Oct, 18:02 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)
Fig. 2

Server performance

Server fpsWipe
01020304000:0009:0018:0004:0013:0022:00Wiped Mon 26 Oct, 18:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 16% of all ranked servers, top 31% in NA, and #260 of the trio servers (top 41%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:02 UTC, in 1d 18h. Every Monday and Thursday at 18:02 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 2

Coming wipes

  1. 1d 18hThu 29 Oct, 18:02 UTC
  2. 5d 18hMon 2 Nov, 18:02 UTC
  3. 8d 19hThu 5 Nov, 19:00 UTCFW
  4. 12d 18hMon 9 Nov, 18:02 UTC
  5. 15d 18hThu 12 Nov, 18:02 UTC
  6. 19d 18hMon 16 Nov, 18:02 UTC
  7. 22d 18hThu 19 Nov, 18:02 UTC
  8. 26d 18hMon 23 Nov, 18:02 UTC

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:02 UTC1d ago – – running 0
Thu 22 Oct, 18:02 UTC5d ago 4 held half 4 days 1
Mon 19 Oct, 18:02 UTC8d ago 3 halved by day 2 3 days 0
Thu 15 Oct, 18:02 UTC12d ago 3 held half 4 days 2
Mon 12 Oct, 18:02 UTC15d ago 2 held half 3 days 0
Thu 8 Oct, 18:02 UTC19d ago 3 halved by day 2 4 days 0
Mon 5 Oct, 18:02 UTC22d ago 0 – 3 days 0
Thu 1 Oct, 17:54 UTC FW26d ago 2 halved by day 3 4 days 0
Mon 28 Sep, 18:02 UTC29d ago 1 held half 3 days 0
Thu 24 Sep, 18:02 UTC33d ago 1 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED), and is it online now?

Right now, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) is recorded as online. The uptime it reports puts the last restart at about 28 hours ago. For the last 7 full days the record is 163 of 168 hours up, 97% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) stable in the figures recorded?

30 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 78,830 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,265 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

With its NA tag, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.143.2.170:28035 is its address.

On which Rust version is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) running?

On Linux, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

Current player count on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED): 1, of 250 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 4 players.

In the rankings, which position does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) hold?

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) also measures #584 in North America on the same seven-day player-hour count, at #3,558 globally and in the top 16% of ranked servers. #260 against other trio servers.

Schedules

On ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED), what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 30 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 60% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

The wipe rhythm at ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) is every Monday and Thursday at 18:02 UTC. On Thursday 29 October at 18:02 UTC its next wipe is due. The current world has been in use since 29 hours ago. Its tags give a wipe schedule of one wipe a week.

Settings

Which settings does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) run, and what rules?

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) takes its gather rate from its name: 2x. A group tops out at 3 players (trio). It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) played?

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) runs a procedural map of size 3,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Wiped 29 hours ago.

Lists and filters

On Rust Graphs, which lists and filters contain ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

The Rust Graphs lists that carry ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) are: Servers with a 2x gather rate, Modded Rust servers, Trio Rust servers, plotted live and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Which meaning is attached to each tag on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

gmrust (Game mode): Standard survival, as Rust plays; mp250 (Max players): The slot count is 250; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America are the tags ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

A icefuse.net hostname is published by ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED), as it is by 29 other servers we track; the same operator most likely runs them.

Connect

What is the way to connect to ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

In Rust, press F1 and type client.connect 104.143.2.170:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://icefuse.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts3

Game

gmrust
Game mode Standard survival, as Rust plays.
mp250
Max players The slot count is 250.
ts3
Group limit The team limit is 3.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded