StatusLive Servers online11,595 Players33,948 Populated2,868 Wiped · 3 h70 Interval5 min Date28 OCT 2026

DWG RG-S15233Server sheetchecked 11d ago

CZR.gg | Preview Server | Solo Biweekly

Offline NA 104.143.2.43:28022 checked 11d ago

vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,233top 70% · #1567 in NA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on CZR.gg | Preview Server | Solo Biweekly
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct18 Oct24 Oct

Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 16:51 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 38 on average
39 / 100
02 16 / 50
03
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average
8 / 100
04
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average
9 / 175
05
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average
5 / 150
06
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average
9 / 90
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is CZR.gg | Preview Server | Solo Biweekly online, and what uptime has been recorded?

The current state of CZR.gg | Preview Server | Solo Biweekly is offline, with the last sighting 11 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.

In which location is CZR.gg | Preview Server | Solo Biweekly hosted?

In North America CZR.gg | Preview Server | Solo Biweekly lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.143.2.43:28022 is its address.

What Rust version is recorded for CZR.gg | Preview Server | Solo Biweekly?

Rust network protocol 2635 and build 168133 on Linux: that is what CZR.gg | Preview Server | Solo Biweekly runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on CZR.gg | Preview Server | Solo Biweekly?

CZR.gg | Preview Server | Solo Biweekly is not responding at the latest refresh; the last record of it online is 11 days ago.

In the rankings, which position does CZR.gg | Preview Server | Solo Biweekly hold?

Across seven days, player hours give CZR.gg | Preview Server | Solo Biweekly #15,233 globally and #1,567 in North America, a top 70% position among ranked servers.

Wipe times

What happens on CZR.gg | Preview Server | Solo Biweekly on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. 9 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on CZR.gg | Preview Server | Solo Biweekly?

The record of CZR.gg | Preview Server | Solo Biweekly's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 12 hours ago the current world was made.

Rules and settings

What settings and rules apply on CZR.gg | Preview Server | Solo Biweekly?

No gather rate is stated in the name of CZR.gg | Preview Server | Solo Biweekly. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is CZR.gg | Preview Server | Solo Biweekly played?

Size 4,000, custom, on CZR.gg | Preview Server | Solo Biweekly: the map file is published and can be downloaded from this page.

Tags

Where does CZR.gg | Preview Server | Solo Biweekly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CZR.gg | Preview Server | Solo Biweekly are: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on CZR.gg | Preview Server | Solo Biweekly?

Tags published by CZR.gg | Preview Server | Solo Biweekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168133 (Build): Build: 168133; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America; rustmaps (Custom tag): A non-standard tag, set by the owner or a plugin. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Which operator runs CZR.gg | Preview Server | Solo Biweekly?

A czr.gg hostname is published by CZR.gg | Preview Server | Solo Biweekly, as it is by 6 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to CZR.gg | Preview Server | Solo Biweekly?

Connect with client.connect 104.143.2.43:28022: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/WBuDvDaU2m is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168133,ts8,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168133
Build Build: 168133.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Other

rustmaps
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded