StatusLive Servers online11,596 Players34,156 Populated2,853 Wiped · 3 h62 Interval5 min Date28 OCT 2026

DWG RG-S6070Server sheetchecked 14m ago

Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly

Online NA 104.143.2.91:28115 checked 14m ago

2x trio weekly wipes moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,070top 27% · #991 in NA
Last wipe5d agoweekly schedule
Next wipe1d 12hThu 29 Oct, 17:29 UTC
Fig. 1

Players

AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly
Fig. 2

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 27% of all ranked servers, top 53% in NA, and #381 of the trio servers (top 60%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 17:29 UTC, in 1d 12h. Every 7 days · medium confidence

usual gap6.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1.5

Coming wipes

  1. 1d 12hThu 29 Oct, 17:29 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 11hThu 12 Nov, 16:31 UTC
  4. 22d 10hThu 19 Nov, 16:02 UTC
  5. 29d 10hThu 26 Nov, 15:33 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 9hThu 10 Dec, 14:35 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:58 UTC5d ago 2 – running 0
Thu 15 Oct, 17:48 UTC12d ago 2 held half 7 days 0
Thu 8 Oct, 18:17 UTC19d ago 5 halved by day 2 7 days 0
Fri 2 Oct, 16:30 UTC25d ago 2 halved by day 1 6.1 days 0
Thu 1 Oct, 18:17 UTC FW26d ago 2 – 0.9 days 0
Wed 30 Sep, 17:03 UTC27d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly, and is it online now?

Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly is up at this moment. Counted from its reported uptime, the last restart was about 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 30 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly show?

8 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 48,360 entities, buildings, deployables and the rest of the world included. 2,262 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?

In North America Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.143.2.91:28115.

What Rust version is recorded for Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?

Rust network protocol 2635 and build 168909 on Linux: that is what Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?

At the last refresh, Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 01:00 UTC, averaging 2 players.

Against other Rust servers, where is Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly placed?

Across seven days, player hours give Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly #6,070 globally and #991 in North America, a top 27% position among ranked servers. #381 against other trio servers.

Schedules

On Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly, what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. At 32 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.5.

On Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly, when do wipes occur?

The recent wipes at Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly have come about every 6.1 days. Thursday 29 October at 17:29 UTC is the date its next wipe is due. The world it runs now was made 5 days 11 hours ago. The tags state a weekly wipe schedule.

Settings

Which rules and settings are recorded for Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?

Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly takes its gather rate from its name: 2x. Groups: 3 players maximum (trio). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly played?

Size 3,000 with seed 1232894612: that is the procedural map Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly: Servers with a 2x gather rate, Modded Rust servers, Trio Rust servers, plotted live and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

On Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly, what is meant by each tag?

Tags published by Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?

Enter client.connect 104.143.2.91:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/qggrqh3NjP is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts3

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded