StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S6119Server sheetchecked 11m ago

HURT LOCKER

Online 104.143.3.247:28159 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 1/ 200 0% full
7-day average0peak 3
Rank#6,119top 27%
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on HURT LOCKER
Fig. 2

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:09 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for HURT LOCKER, and is it up?

Right now, HURT LOCKER is recorded as online. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is HURT LOCKER stable in the figures recorded?

8 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 94,110 entities, buildings, deployables and the rest of the world included. 2,999 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

In which location is HURT LOCKER hosted?

A region is not published by HURT LOCKER. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.143.3.247:28159.

On which Rust version is HURT LOCKER running?

Rust network protocol 2635 and build 168909 on Linux: that is what HURT LOCKER runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on HURT LOCKER?

Current player count on HURT LOCKER: 1, of 200 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 12:00 UTC, averaging 1 players.

What rank has been recorded for HURT LOCKER?

Over the last seven days, HURT LOCKER records #6,119 for player hours: the top 27% of all ranked servers.

Wipe times

What is recorded on HURT LOCKER on wipe day?

The recent wipes averaged a busiest count of 1 players. At 3 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for HURT LOCKER?

At HURT LOCKER the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 12 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

What settings and rules apply on HURT LOCKER?

The name of HURT LOCKER records no gather rate. The group limit is 12 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has HURT LOCKER loaded?

Seed 225798380 and size 4,000 define the procedural map HURT LOCKER generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does HURT LOCKER appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry HURT LOCKER are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On HURT LOCKER, what is meant by each tag?

The game's server browser reads these tags from HURT LOCKER: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts12 (Group limit): Teams hold no more than 12; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to HURT LOCKER?

Connect with client.connect 104.143.3.247:28159: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts12
Group limit Teams hold no more than 12.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded