DWG RG-S2427Server sheetchecked 11h ago
Alberta Wildlands
Offline 104.157.5.246:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Alberta Wildlands online, and what uptime has been recorded?
Last seen 11 hours ago; right now Alberta Wildlands is offline. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 159 of 168 hours up, 95% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
Is Alberta Wildlands stable in the figures recorded?
The last 48 hours give an average of 165 server fps and a floor of 89. Counted at its highest: 117,331 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,638 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Alberta Wildlands?
There is no region published by Alberta Wildlands. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 104.157.5.246:28015.
What Rust version is recorded for Alberta Wildlands?
On Windows, Alberta Wildlands runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Alberta Wildlands?
No response from Alberta Wildlands; the server was last seen 11 hours ago. Averaged across seven days, the player count is 2, with a peak of 10. Averaged over the last 48 hours, the player count is highest at 03:00 UTC: 2 players.
Against other Rust servers, where is Alberta Wildlands placed?
Within the top 11% of all ranked servers: Alberta Wildlands at #2,427 for player hours, seven days recorded.
Schedules
On Alberta Wildlands, when do wipes occur?
Too few wipes are on record for Alberta Wildlands to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 7 hours ago.
Settings
Which rules and settings are recorded for Alberta Wildlands?
The name of Alberta Wildlands records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Alberta Wildlands played?
Alberta Wildlands runs a procedural map of size 4,250 with seed 1724654199, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Alberta Wildlands appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Alberta Wildlands are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
On Alberta Wildlands, what is meant by each tag?
Tags published by Alberta Wildlands, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod). Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to Alberta Wildlands?
Connect with client.connect 104.157.5.246:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/s3NsAuAATF is its website.
Server tags
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.