StatusLive Servers online11,830 Players74,645 Populated3,703 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 11m ago

HellZone, Inc.

Online 104.159.135.138:28015 checked 11m ago

moddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on HellZone, Inc.
Fig. 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 21:00 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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02
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
224 / 2000
03
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
32 / 200
04
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
95 / 200
05 28 / 300
06
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average
56 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is HellZone, Inc., and is it online now?

At this moment HellZone, Inc. is online. The uptime it reports puts the last restart at about 2 days 15 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of HellZone, Inc. show?

113 server fps on average over the last 48 hours, and never under 84. Counted at its highest: 208,076 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,313 MB. Players feel low fps and a climbing entity count as lag.

In which location is HellZone, Inc. hosted?

No region is published by HellZone, Inc.. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 104.159.135.138:28015 is its address.

On which Rust version is HellZone, Inc. running?

Rust network protocol 2635 and build 168909 on Linux: that is what HellZone, Inc. runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on HellZone, Inc.?

At the last refresh, HellZone, Inc. recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for HellZone, Inc.?

Over the last seven days, HellZone, Inc. records #15,326 for player hours: the top 69% of all ranked servers.

Wipe data

On HellZone, Inc., what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for HellZone, Inc.?

The record of HellZone, Inc.'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 16 hours ago.

Settings

What settings and rules apply on HellZone, Inc.?

Gather rate for HellZone, Inc.: not stated in the name. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Carbon plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has HellZone, Inc. loaded?

HellZone, Inc. runs a procedural map of size 6,000 with seed 81754, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain HellZone, Inc.?

On Rust Graphs, HellZone, Inc. is placed in these lists: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

On HellZone, Inc., what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags HellZone, Inc. publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is HellZone, Inc. joined?

Connect with client.connect 104.159.135.138:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded