DWG RG-S15341Server sheetchecked 10m ago
The Rust Bucket QUAD SQUADS
Online 104.192.227.186:28035 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is The Rust Bucket QUAD SQUADS online, and what uptime has been recorded?
The Rust Bucket QUAD SQUADS is up at this moment. The uptime it reports puts the last restart at about 4 days 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is The Rust Bucket QUAD SQUADS stable in the figures recorded?
101 server fps on average over the last 48 hours, and never under 91. Counted at its highest: 72,162 entities, buildings, deployables and the rest of the world included. 2,918 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is The Rust Bucket QUAD SQUADS hosted?
A region code of ca1 is published, but no region, by The Rust Bucket QUAD SQUADS. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 104.192.227.186:28035.
What Rust version is recorded for The Rust Bucket QUAD SQUADS?
Rust network protocol 2625 and build 152897 on Windows: that is what The Rust Bucket QUAD SQUADS runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on The Rust Bucket QUAD SQUADS?
Current player count on The Rust Bucket QUAD SQUADS: 0, of 100 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does The Rust Bucket QUAD SQUADS hold?
Within the top 69% of all ranked servers: The Rust Bucket QUAD SQUADS at #15,341 for player hours, seven days recorded. #627 against other quad servers.
Wipe times
On The Rust Bucket QUAD SQUADS, when do wipes occur?
The Rust Bucket QUAD SQUADS's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 151 days 14 hours ago the current world was made.
Rules and settings
What settings and rules apply on The Rust Bucket QUAD SQUADS?
No gather rate is stated in the name of The Rust Bucket QUAD SQUADS. 4 players per group at most (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for The Rust Bucket QUAD SQUADS?
The Rust Bucket QUAD SQUADS runs a procedural map of size 3,500 with seed 578369846, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain The Rust Bucket QUAD SQUADS?
The Rust Graphs lists that carry The Rust Bucket QUAD SQUADS are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.
Which meaning is attached to each tag on The Rust Bucket QUAD SQUADS?
Tags published by The Rust Bucket QUAD SQUADS, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams hold no more than 4; v2625 (Protocol): To join, your game must be on protocol 2625; cs152897 (Build): 152897 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rca1 (Region code): Region code: ca1. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to The Rust Bucket QUAD SQUADS?
Connect with client.connect 104.192.227.186:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4
Game
gmrust
mp100
ts4
v2625
cs152897
ptrak
$rca1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.