DWG RG-S15126Server sheetchecked 45d ago
Test Server
Offline 104.234.116.82:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Test Server, and is it online now?
Test Server is offline at this moment; 45 days 3 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.
In which location is Test Server hosted?
There is no region published by Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.234.116.82:28015.
On which Rust version is Test Server running?
On Windows, Test Server runs Rust network protocol 2633 and build 163794. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Test Server?
No response from Test Server; the server was last seen 45 days 3 hours ago.
What rank has been recorded for Test Server?
Player hours over seven days place Test Server at #15,126, within the top – of ranked servers.
Wipe data
On Test Server, when do wipes occur?
Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 45 days 4 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for Test Server?
No gather rate is stated in the name of Test Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map has Test Server loaded?
Test Server runs a procedural map, which the game generates.
Tags
Where does Test Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Test Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Test Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags Test Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join Test Server?
Enter client.connect 104.234.116.82:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.