StatusLive Servers online11,676 Players50,509 Populated3,178 Wiped · 3 h130 Interval5 min Date29 OCT 2026

DWG RG-S1304Server sheetchecked 7m ago

Red Raisin PvE

Online SA 104.234.7.144:28077 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now 1/ 30 3% full
7-day average8peak 24
Rank#1,304top 6% · #41 in SA
Last wipe4d agobiweekly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
01020304010:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Red Raisin PvE
Fig. 2

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 6% of all ranked servers, top 17% in SA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 9d 2hSat 7 Nov, 11:56 UTC
  3. 23d 2hSat 21 Nov, 11:56 UTC
  4. 35d 9hThu 3 Dec, 19:00 UTCFW
  5. 37d 2hSat 5 Dec, 11:56 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 24, 30 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:56 UTC4d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Red Raisin PvE online, and what uptime has been recorded?

At this moment Red Raisin PvE is online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 95 of 96 hours up over the last 4 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

How does Red Raisin PvE perform, as measured?

Average server fps over the last 48 hours is 86; the lowest was 48. Counted at its highest: 158,128 entities, buildings, deployables and the rest of the world included. Memory use peaked at 7,079 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Red Raisin PvE?

With its SA tag, Red Raisin PvE lists itself in South America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 104.234.7.144:28077 is its address.

On which Rust version is Red Raisin PvE running?

Rust network protocol 2635 and build 168909 on Linux: that is what Red Raisin PvE runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Red Raisin PvE?

1 of 30 slots on Red Raisin PvE are taken at the latest refresh. The seven-day mean is 8 players; the peak over the same period is 24. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 20 players.

Against other Rust servers, where is Red Raisin PvE placed?

Across seven days, player hours give Red Raisin PvE #1,304 globally and #41 in South America, a top 6% position among ranked servers.

Wipe times

What is recorded on Red Raisin PvE on wipe day?

An average of 24 players was recorded at the busiest point of its recent wipes. 30 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Red Raisin PvE?

Its tag is followed for the prediction: too few of Red Raisin PvE's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 4 days 21 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

What settings and rules apply on Red Raisin PvE?

Gather rate for Red Raisin PvE: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Red Raisin PvE loaded?

Seed 839913053 and size 4,500 define the procedural map Red Raisin PvE generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Red Raisin PvE appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Red Raisin PvE: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Region: South America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

On Red Raisin PvE, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): In the server browser it appears under South America are the tags Red Raisin PvE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Red Raisin PvE joined?

Enter client.connect 104.234.7.144:28077 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/XFTtbwWTs is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,SA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

SA
South America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded