StatusLive Servers online11,617 Players35,785 Populated2,874 Wiped · 3 h61 Interval5 min Date28 OCT 2026

DWG RG-S12849Server sheetchecked 1d ago

nameserver

Offline 104.28.196.108:28015 checked 1d ago

Connect
Players now 0/ 15 0% full
7-day average1peak 1
Rank#12,849top 58%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75107:0008:00

Hourly average and peak, UTC.

Fig. 1Players on nameserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep26 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap35.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:01 UTC2d ago 1 – running 0
Sun 20 Sep, 06:18 UTC37d ago 0 – 35.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
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04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is nameserver online, and what uptime has been recorded?

The current state of nameserver is offline, with the last sighting 43 hours ago. For the last 7 full days the record is 2 of 168 hours up, 1% of the time. On 15 September 2026 is when Rust Graphs first saw it.

What location is recorded for nameserver?

There is no region published by nameserver. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.28.196.108:28015.

On which Rust version is nameserver running?

On Windows, nameserver runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for nameserver?

The latest refresh records nameserver as offline, last seen 43 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. The 48-hour peak falls at 07:00 UTC, averaging 1 players.

What rank has been recorded for nameserver?

Player hours over seven days place nameserver at #12,849, within the top 58% of ranked servers.

Wipe times

What happens on nameserver on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 18 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for nameserver?

Too few wipes are on record for nameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for nameserver?

The name of nameserver records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

On Rust Graphs, which lists and filters contain nameserver?

The Rust Graphs lists that carry nameserver are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on nameserver?

gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags nameserver publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is nameserver joined?

Connect with client.connect 104.28.196.108:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp15
Max players The slot count is 15.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded