DWG RG-S13901Server sheetchecked 24d ago
Parallax Local Test
Offline 104.28.197.15:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:18 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Parallax Local Test, and is it up?
The current state of Parallax Local Test is offline, with the last sighting 24 days 10 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 26 September 2026.
What location is recorded for Parallax Local Test?
There is no region published by Parallax Local Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 104.28.197.15:28015.
On which Rust version is Parallax Local Test running?
On Windows, Parallax Local Test runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Parallax Local Test?
No response from Parallax Local Test; the server was last seen 24 days 10 hours ago.
In the rankings, which position does Parallax Local Test hold?
Over the last seven days, Parallax Local Test records #13,901 for player hours: the top 61% of all ranked servers.
Schedules
On Parallax Local Test, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Parallax Local Test?
Parallax Local Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 24 days 20 hours ago the current world was made.
Map and rules
Which settings does Parallax Local Test run, and what rules?
No gather rate is stated in the name of Parallax Local Test. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.
Which map has Parallax Local Test loaded?
A procedural map, generated by the game, is what Parallax Local Test runs.
Filters
Where does Parallax Local Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Parallax Local Test is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Parallax Local Test?
Tags published by Parallax Local Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
What is the way to connect to Parallax Local Test?
Enter client.connect 104.28.197.15:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.