DWG RG-S10115Server sheetchecked 18h ago
Staging Dev Server
Offline 104.28.198.246:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC1d ago | – | – | running | 0 |
| Tue 27 Oct, 08:11 UTC1d ago | – | – | – | 1 |
| Thu 22 Oct, 05:27 UTC6d ago | – | – | 5.1 days | 0 |
| Fri 16 Oct, 15:30 UTC12d ago | 1 | halved by day 1 | 5.6 days | 1 |
| Tue 13 Oct, 18:57 UTC15d ago | 1 | – | 2.9 days | 0 |
| Sat 10 Oct, 15:43 UTC18d ago | 2 | held half | 3.1 days | 0 |
| Mon 5 Oct, 19:17 UTC23d ago | 1 | – | 4.9 days | 1 |
| Wed 30 Sep, 06:26 UTC28d ago | 1 | held half | 5.5 days | 1 |
| Tue 29 Sep, 16:25 UTC29d ago | 1 | – | 0.6 days | 0 |
| Sat 26 Sep, 13:59 UTC32d ago | 0 | – | 3.1 days | 0 |
| Sun 20 Sep, 06:18 UTC38d ago | 1 | – | 6.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Staging Dev Server online, and what uptime has been recorded?
Staging Dev Server is offline at this moment; 18 hours ago is when it was last seen. 10 of 168 hours up over the last 7 full days, which is 6% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.
What location is recorded for Staging Dev Server?
A region is not published by Staging Dev Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.28.198.246:28015.
On which Rust version is Staging Dev Server running?
On Windows, Staging Dev Server runs Rust network protocol 2635 and build 169483. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on Staging Dev Server?
No response from Staging Dev Server; the server was last seen 18 hours ago. Averaged across seven days, the player count is 0, with a peak of 1. The 48-hour peak falls at 09:00 UTC, averaging 1 players.
In the rankings, which position does Staging Dev Server hold?
Over the last seven days, Staging Dev Server records #10,115 for player hours: the top 45% of all ranked servers.
Schedules
On Staging Dev Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for Staging Dev Server?
Staging Dev Server wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 33 hours ago.
Map and rules
Which rules and settings are recorded for Staging Dev Server?
No gather rate is stated in the name of Staging Dev Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain Staging Dev Server?
These Rust Graphs lists include Staging Dev Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Staging Dev Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs169483 (Build): The game build is 169483; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Staging Dev Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join Staging Dev Server?
Connect with client.connect 104.28.198.246:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8
Game
gmrust
mp50
ts8
v2635
cs169483
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.