StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S10825Server sheetchecked 1d ago

Name of Server as Shown on the Client Server List

Offline EU 104.28.200.201:28015 checked 1d ago

weekly wipes vanillamoddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 1
Rank#10,825top 49% · #2317 in EU
Last wipe3d agoweekly schedule
Next wipe3d 0hSat 31 Oct, 21:28 UTC
Fig. 1

Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct15 Oct28 Oct

Top 49% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 21:28 UTC, in 3d 0h. Its weekly schedule tag · low confidence

usual gap9.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 3d 0hSat 31 Oct, 21:28 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 10d 0hSat 7 Nov, 21:28 UTC
  4. 17d 0hSat 14 Nov, 21:28 UTC
  5. 24d 0hSat 21 Nov, 21:28 UTC
  6. 31d 0hSat 28 Nov, 21:28 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 38d 0hSat 5 Dec, 21:28 UTC

The first 48 hours of its last wipes

Sat 24 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:28 UTC3d ago – – running 1
Sun 4 Oct, 08:54 UTC24d ago – – 20.5 days 1
Thu 1 Oct, 11:06 UTC27d ago 1 – 2.9 days 0
Mon 21 Sep, 17:35 UTC37d ago 1 – 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?

Name of Server as Shown on the Client Server List is offline at this moment; 44 hours ago is when it was last seen. 3 of 168 hours up over the last 7 full days, which is 2% of the time. On 19 September 2026 is when Rust Graphs first saw it.

In which location is Name of Server as Shown on the Client Server List hosted?

The EU tag is how Name of Server as Shown on the Client Server List lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.28.200.201:28015.

What Rust version is recorded for Name of Server as Shown on the Client Server List?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Name of Server as Shown on the Client Server List. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is not responding at the latest refresh; the last record of it online is 44 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 23:00 UTC, averaging 1 players.

Against other Rust servers, where is Name of Server as Shown on the Client Server List placed?

Across seven days, player hours give Name of Server as Shown on the Client Server List #10,825 globally and #2,317 in Europe, a top 49% position among ranked servers.

Schedules

On Name of Server as Shown on the Client Server List, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players.

What wipe schedule has been recorded for Name of Server as Shown on the Client Server List?

Its tag is followed for the prediction: too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm the schedule. It is due to wipe next on Saturday 31 October at 21:28 UTC. The current world has been in use since 3 days 23 hours ago. The tags state a weekly wipe schedule.

Map and rules

Which rules and settings are recorded for Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List records no gather rate. 60 players per group at most. battlefield, fast PvP with kits and high rates, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

Filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on Name of Server as Shown on the Client Server List?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts60 (Group limit): Teams hold no more than 60; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Name of Server as Shown on the Client Server List?

In Rust, press F1 and type client.connect 104.28.200.201:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts60
Group limit Teams hold no more than 60.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded