StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S15349Server sheetchecked 5d ago

Name of Server as Shown on the Client Server List

Offline EU 104.28.200.202:28015 checked 5d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 320 0% full
7-day average0peak –
Rank#15,349top 69% · #2569 in EU
Last wipe5d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 15:27 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Name of Server as Shown on the Client Server List
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep11 Oct16 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:27 UTC, in 1d 15h. Its weekly schedule tag · low confidence

usual gap19.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 15hFri 30 Oct, 15:27 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 8d 15hFri 6 Nov, 15:27 UTC
  4. 15d 15hFri 13 Nov, 15:27 UTC
  5. 22d 15hFri 20 Nov, 15:27 UTC
  6. 29d 15hFri 27 Nov, 15:27 UTC
  7. 35d 19hThu 3 Dec, 19:00 UTCFW
  8. 36d 15hFri 4 Dec, 15:27 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:27 UTC5d ago 0 – running 1
Sun 4 Oct, 08:54 UTC24d ago – – 19.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Name of Server as Shown on the Client Server List, and is it up?

Last seen 5 days 7 hours ago; right now Name of Server as Shown on the Client Server List is offline. For the last 7 full days the record is 1 of 168 hours up, 1% of the time. First seen by Rust Graphs on 21 September 2026.

What location is recorded for Name of Server as Shown on the Client Server List?

The EU tag is how Name of Server as Shown on the Client Server List lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 104.28.200.202:28015.

On which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2635 and build 168909 on Windows: that is what Name of Server as Shown on the Client Server List runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Name of Server as Shown on the Client Server List?

The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 5 days 7 hours ago. The seven-day mean on this server is 0 players.

What rank has been recorded for Name of Server as Shown on the Client Server List?

Across seven days, player hours give Name of Server as Shown on the Client Server List #15,349 globally and #2,569 in Europe, a top 69% position among ranked servers.

Wipe data

What happens on Name of Server as Shown on the Client Server List on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 1 hours after the latest wipe the crowd was at its peak.

On Name of Server as Shown on the Client Server List, when do wipes occur?

Its tag is followed for the prediction: too few of Name of Server as Shown on the Client Server List's wipes are on record to confirm the schedule. It is due to wipe next on Friday 30 October at 15:27 UTC. The current world has been in use since 5 days 8 hours ago. A wipe every week is the schedule its tags set out.

Map and rules

What settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate is stated in the name of Name of Server as Shown on the Client Server List. The group limit is 60 players. It runs the battlefield game mode, fast PvP with kits and high rates. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Filters

Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?

On Rust Graphs, Name of Server as Shown on the Client Server List is placed in these lists: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. It is returned by these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On Name of Server as Shown on the Client Server List, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp320 (Max players): 320 player slots; ts60 (Group limit): Team size is capped at 60; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe are the tags Name of Server as Shown on the Client Server List publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Name of Server as Shown on the Client Server List joined?

Connect with client.connect 104.28.200.202:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp320,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp320
Max players 320 player slots.
ts60
Group limit Team size is capped at 60.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded