StatusLive Servers online11,877 Players95,616 Populated4,087 Wiped · 3 h152 Interval5 min Date27 OCT 2026

DWG RG-S15986Server sheetchecked 20d ago

Test

Offline 104.28.201.98:28015 checked 20d ago

Connect
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
822 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
51 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
129 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
463 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
284 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
213 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Test online, and what uptime has been recorded?

Test is offline at this moment; 20 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.

In which location is Test hosted?

No region is published by Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 104.28.201.98:28015.

On which Rust version is Test running?

Rust network protocol 2634 and build 166652 on Windows: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Test?

Test is not responding at the latest refresh; the last record of it online is 20 days 23 hours ago.

In the rankings, which position does Test hold?

Player hours over seven days place Test at #15,986, within the top 71% of ranked servers.

Wipe data

What wipe schedule has been recorded for Test?

Test's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days ago.

Settings

Which rules and settings are recorded for Test?

Gather rate for Test: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Test played?

A procedural map, generated by the game, is what Test runs.

Tags

On Rust Graphs, which lists and filters contain Test?

These Rust Graphs lists include Test: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Test, what is meant by each tag?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Test?

Enter client.connect 104.28.201.98:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded