StatusLive Servers online11,694 Players35,972 Populated2,914 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S14105Server sheetchecked 33d ago

LOCAL LAB [no EAC]

Offline 104.28.212.228:28015 checked 33d ago

pve
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,105top 61%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL LAB [no EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 16:48 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05 22 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is LOCAL LAB [no EAC], and is it online now?

The current state of LOCAL LAB [no EAC] is offline, with the last sighting 33 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 17 September 2026.

What location is recorded for LOCAL LAB [no EAC]?

A region is not published by LOCAL LAB [no EAC]. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 104.28.212.228:28015.

On which Rust version is LOCAL LAB [no EAC] running?

On Windows, LOCAL LAB [no EAC] runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] is not responding at the latest refresh; the last record of it online is 33 days 4 hours ago.

In the rankings, which position does LOCAL LAB [no EAC] hold?

Within the top 61% of all ranked servers: LOCAL LAB [no EAC] at #14,105 for player hours, seven days recorded.

Wipe data

On LOCAL LAB [no EAC], what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On LOCAL LAB [no EAC], when do wipes occur?

The record of LOCAL LAB [no EAC]'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 41 days 10 hours ago.

Settings

Which settings does LOCAL LAB [no EAC] run, and what rules?

No gather rate is stated in the name of LOCAL LAB [no EAC]. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map has LOCAL LAB [no EAC] loaded?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain LOCAL LAB [no EAC]?

On Rust Graphs, LOCAL LAB [no EAC] is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meaning is attached to each tag on LOCAL LAB [no EAC]?

Tags published by LOCAL LAB [no EAC], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^p (PvE): The world is the danger; players do not fight each other. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is LOCAL LAB [no EAC] joined?

Connect with client.connect 104.28.212.228:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded